kevinchen

『團隊』Cell 團隊框架 Cell

一個由NGA熱心玩家所製作的團隊框架,簡單好用
作  者 篠崎 @ Curse
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
Cell - r243-release 地心之戰 r243-release - 392 2024-10-14 Dololo
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
Cell - r242-release 地心之戰 r242-release - 189 2024-10-09 Dololo
Cell - r241-release 地心之戰 r241-release - 83 2024-10-09 Dololo
Cell - r240-release 地心之戰 r240-release - 373 2024-09-10 Dololo
Cell - r239-release 地心之戰 r239-release - 362 2024-08-23 Dololo
Cell - r238-release 地心之戰 r238-release - 275 2024-08-07 Dololo
Cell - r237-release 地心之戰 r237-release - 125 2024-08-07 Dololo
Cell - r236-release 地心之戰 r236-release - 371 2024-07-24 Dololo
Cell - r235-release 地心之戰 r235-release - 143 2024-07-23 Dololo
Cell - r234-release 地心之戰 r234-release - 174 2024-07-21 - 支援魔獸世界 11.0。 Dololo
Cell - r233-release 黑暗之心 r233-release - 361 2024-07-12 Dololo
Cell - r232-release 黑暗之心 r232-release - 309 2024-07-07 Dololo
Cell - r229-release 黑暗之心 r229-release - 442 2024-06-11 Dololo
Cell - r228-release 黑暗之心 r228-release - 312 2024-06-11 Dololo
Cell - r227-release 黑暗之心 r227-release - 353 2024-06-01 Dololo
Cell - r198-release 狂怒化身 r198-release - 1,038 2023-10-21 米利
Cell - r189-release 時光的裂痕 r189-release - 687 2023-08-16 米利
Cell - r181-release 時光的裂痕 r181-release - 593 2023-07-17 米利
Cell - r179-release 時光的裂痕 r179-release - 492 2023-07-14 米利
Cell - r173-release 奈薩里奧的餘燼 r173-release - 736 2023-06-04 米利
Cell - r171-release 奈薩里奧的餘燼 r171-release - 545 2023-05-28 米利
Cell - r168-release 奈薩里奧的餘燼 r168-release - 650 2023-05-18 米利
Cell - r158-release 巨龍崛起 r158-release - 843 2023-03-17 Dololo
Cell - r157-release 巨龍崛起 r157-release - 677 2023-03-09 Dololo
Cell - r156-release 巨龍崛起 r156-release - 757 2023-02-10 Dololo
Cell - r155-release 巨龍崛起 r155-release - 785 2023-01-28 Dololo
Cell - r153-release 巨龍崛起 r153-release - 858 2023-01-06 Dololo
Cell - r150-release 巨龍崛起 r150-release - 918 2022-12-12 Dololo
Cell - r149-release 巨龍崛起 r149-release - 825 2022-11-29 Dololo
Cell - r147-release 巨龍崛起 r147-release - 575 2022-11-27 Dololo
Cell - r146-release 巨龍崛起 r146-release - 605 2022-11-25 Dololo
Cell - r145-release 巨龍崛起 r145-release - 592 2022-11-24 Dololo
Cell - r142-release 巨龍崛起 r142-release - 602 2022-11-19 - 支援魔獸世界 10.0.2。 Dololo
Cell - r139-release 巨龍崛起 r139-release - 693 2022-11-14 Dololo
Cell - r137-release 巨龍崛起 r137-release - 606 2022-11-04 Dololo
Cell - r136-release 巨龍崛起 r136-release - 577 2022-11-02 Dololo
Cell - r135-release 巨龍崛起 r135-release - 705 2022-11-01 Dololo
Cell - r134-release 巨龍崛起 r134-release - 630 2022-10-30 Dololo
Cell - r133-release 巨龍崛起 r133-release - 788 2022-10-28 Dololo
Cell - r132-release 巨龍崛起 r132-release - 647 2022-10-27 Dololo
Cell-r100-release.zip 永恆之盡 487.59 KB 97 2022-05-07 三皈依
Cell-r98-release.zip 永恆之盡 477.23 KB 169 2022-04-24 三皈依
Cell-r96-release.zip 永恆之盡 425.11 KB 138 2022-04-19 三皈依
Cell-r94-release.zip 永恆之盡 422.70 KB 87 2022-04-17 三皈依
Cell-r92-release.zip 永恆之盡 389.20 KB 135 2022-04-12 三皈依
Cell-r90-release.zip 永恆之盡 387.71 KB 53 2022-04-11 三皈依
Cell-r89-release.zip 永恆之盡 384.75 KB 134 2022-04-08 三皈依
Cell-r86-release.zip 永恆之盡 360.94 KB 210 2022-03-27 三皈依
Cell-r83-release.zip 永恆之盡 358.02 KB 146 2022-03-18 三皈依
Cell-r81-release.zip 永恆之盡 350.16 KB 92 2022-03-12 三皈依
Cell-r80-release.zip 永恆之盡 348.37 KB 79 2022-03-10 三皈依
Cell-r77-release.zip 永恆之盡 352.10 KB 103 2022-03-03 三皈依
Cell-r76-release.zip 永恆之盡 350.97 KB 91 2022-02-28 三皈依
Cell-r74-release.zip 統御之鏈 338.29 KB 194 2022-01-12 三皈依
Cell-r72-release.zip 統御之鏈 337.37 KB 165 2021-12-07 三皈依
Cell-r71-release.zip 統御之鏈 337.84 KB 85 2021-11-30 三皈依
Cell-r70-release.zip 統御之鏈 331.69 KB 128 2021-11-18 三皈依
Cell-r68-release.zip 統御之鏈 326.62 KB 138 2021-11-05 三皈依
Cell - 65 統御之鏈 65 - 904 2021-09-23 * 修復了些小問題。
* 更新了“被法術選中”。
+ 為指示器的法術列表添加了圖標。

我自己做最後一次更新,繁忙的工作生活,讓我沒時間繼續魔獸,
其實在9.0初期接中期的時候就AFK了。
原作者沒意外還是會繼續更新的,請大家不要擔心。祝各位遊戲愉快~
kevinchen
Cell - r54 統御之鏈 r54 - 814 2021-07-09 - 修正戰復計時器。 Dololo

Shane · 2024-12-03 15:49:51

麻煩幫看一下爲何始終報錯啊?謝謝!
第一個:Message: Interface/AddOns/Cell/Utils.lua:534: bad argument #1 to 'pairs' (table expected, got nil)
Time: Tue Dec  3 15:46:17 2024
Count: 1
Stack: Interface/AddOns/Cell/Utils.lua:534: bad argument #1 to 'pairs' (table expected, got nil)
[string "@Interface/AddOns/Cell/Utils.lua"]:534: in function `Copy'
[string "@Interface/AddOns/Cell/Revise.lua"]:3091: in function `Revise'
[string "@Interface/AddOns/Cell/Core.lua"]:522: in function `?'
[string "@Interface/AddOns/Cell/Core.lua"]:874: in function <Interface/AddOns/Cell/Core.lua:873>

Locals: self = <table> {
}
t = nil
newTbl = <table> {
}
F = <table> {
}

第二個:Message: Interface/AddOns/Cell/Utils.lua:1937: bad argument #1 to 'pairs' (table expected, got string)
Time: Tue Dec  3 15:46:27 2024
Count: 1
Stack: Interface/AddOns/Cell/Utils.lua:1937: bad argument #1 to 'pairs' (table expected, got string)
[string "@Interface/AddOns/Cell/Utils.lua"]:1937: in function `UpdateFramePriority'
[string "@Interface/AddOns/Cell/Core.lua"]:815: in function `?'
[string "@Interface/AddOns/Cell/Core.lua"]:874: in function <Interface/AddOns/Cell/Core.lua:873>

Locals: self = <table> {
}
frame_priorities = <table> {
}
modified_priorities = <table> {
}
spotlightPriorityEnabled = nil
quickAssistPriorityEnabled = nil
F = <table> {
}

第三個:Message: Interface/AddOns/Cell/Comm/Nicknames.lua:146: bad argument #1 to 'ipairs' (table expected, got nil)
Time: Tue Dec  3 15:46:28 2024
Count: 1
Stack: Interface/AddOns/Cell/Comm/Nicknames.lua:146: bad argument #1 to 'ipairs' (table expected, got nil)
[string "@Interface/AddOns/Cell/Comm/Nicknames.lua"]:146: in function `onEventFunc'
[string "@Interface/AddOns/Cell/Libs/CallbackHandler.lua"]:24: in function `Fire'
[string "@Interface/AddOns/Cell/Comm/Nicknames.lua"]:111: in function `?'
[string "@Interface/AddOns/Cell/Comm/Nicknames.lua"]:104: in function <Interface/AddOns/Cell/Comm/Nicknames.lua:103>

Locals: which = nil
value1 = nil
value2 = nil
F = <table> {
}
Cell = <table> {
 MIN_DEBUFFS_VERSION = 228
 MIN_QUICKASSIST_VERSION = 227
 flavor = "retail"
 funcs = <table> {
 }
 snippetVars = <table> {
 }
 MIN_CLICKCASTINGS_VERSION = 239
 IndentationLib = <table> {
 }
 isRetail = true
 animations = <table> {
 }
 frames = <table> {
 }
 MIN_INDICATORS_VERSION = 235
 unitButtons = <table> {
 }
 versionNum = 243
 bFuncs = <table> {
 }
 vars = <table> {
 }
 hasHighestPriority = false
 version = "r243-release"
 pixelPerfectFuncs = <table> {
 }
 uFuncs = <table> {
 }
 wowSupporters = <table> {
 }
 isTWW = true
 supporters1 = <table> {
 }
 MIN_LAYOUTS_VERSION = 239
 menu = CellCascadingMenu {
 }
 supporters2 = <table> {
 }
 defaults = <table> {
 }
 L = <table> {
 }
 MIN_VERSION = 220
 iFuncs = <table> {
 }
 isVanilla = false
 isWrath = false
 isCata = false
 isAsian = true
}
nickname = Frame {
}
nic_check = nil
Comm = <table> {
 embeds = <table> {
 }
 callbacks = <table> {
 }
 frame = AceComm30Frame {
 }
 multipart_spool = <table> {
 }
}
sendChannel = nil
 

Dololo · 2024-12-03 21:39:31

Shane · 2024-12-05 11:10:17

非常感謝,已經恢復正常!!

姊夫 · 2024-11-30 12:38:27

今天改用cell之後滑鼠移到隊伍上不會顯示浮動提示資訊視窗是正常的嗎?這個東西

Dololo · 2024-11-30 14:13:15

可以在它的設定中選擇是否要顯示。

旂恪 · 2024-10-14 21:22:58

243更新完之後血量顯示變成百分比,我想要它顯示完整的數字例如1234567,我該怎麼調整呢?

Dololo · 2024-10-14 23:08:18

在它的設定>指示器>血量文字

旂恪 · 2024-10-15 00:14:40

有了[health],有看到血量文字但本來不知道要改成什麼XD,感謝

內湖皮在癢 · 2024-08-27 02:32:39

我用了這插件顯示隊伍,但原本的隊伍也會顯示,紅圈圈舊得該如何取消?

SodaCat · 2024-08-23 21:05:43

請問一下,最近更新後,隊友框架不論遠近都會變成超出範圍外(如圖,隊友都在我旁邊)

Dololo · 2024-08-23 21:09:33

有錯誤訊息嗎?

SodaCat · 2024-08-23 21:36:13

沒有欸QQ,我問好幾個一樣用Cell的,只有我會這樣,插件全關只留Cell也是,我再研究一下

更新:換別隻角色竟然是正常的,應該是龍人的不知啥出錯了

Dololo · 2024-08-23 22:21:27

它剛更新了,請更新看看是否有修正。

SodaCat · 2024-08-23 23:12:40

有!修好了!

夜月界良 · 2024-07-27 22:24:13

32440x Cell/Utilities/DeathReport.lua:216: attempt to call global 'GetSpellLink' (a nil value)
[string "@Cell/Utilities/DeathReport.lua"]:216: in function `COMBAT_LOG_EVENT_UNFILTERED'
[string "@Cell/Utilities/DeathReport.lua"]:241: in function <Cell/Utilities/DeathReport.lua:239>

Locals:
self = Frame {
}
timestamp = 1721908852.632000
event = "SPELL_PERIODIC_DAMAGE"
hideCaster = false
sourceGUID = "Creature-0-5862-2569-1863-203809-0000223D97"
sourceName = "混亂憎恨"
sourceFlags = 68168
sourceRaidFlags = 0
destGUID = "Player-963-02AACA1C"
destName = "綠野恆-眾星之子"
destFlags = 1300
destRaidFlags = 0
arg12 = 409177
arg13 = "吞噬黑暗"
arg14 = 32
amount = 29721
overkill = -1
school = 32
resisted = nil
blocked = nil
absorbed = nil
critical = false
(*temporary) = nil
(*temporary) = 409177
(*temporary) = "attempt to call global 'GetSpellLink' (a nil value)"
F = <table> {
}
blacklist = <table> {
 124255 = true
}
deathLogs = <table> {
}

Huckleberry · 2024-06-01 17:38:36

Cell更新了之後 被法術選中 沒辦法正確顯示,有時候會全顯示在坦克身上,有時候直接不顯示。
請問怎麼處理呢?

Dololo · 2024-06-01 18:20:55

Huckleberry · 2024-06-01 22:12:18

重置之後還是壞的

Dololo · 2024-06-01 22:39:14

請問你的 Cell 版本是多少?這個頁面中的檔案原本是舊的,剛上傳最新的。

Huckleberry · 2024-06-01 22:52:38

我現在用的是最新的,有在Curse上更新過

Dololo · 2024-06-01 23:18:03

那麼只能建議你和插件作者回報問題了。

Huckleberry · 2024-06-01 23:44:58

OK,感謝~

blue · 2024-05-31 22:10:24

CELL叫我更新 結果一更新完全死掉 = = 只叫得出設定 但框架完全看不到
 

Dololo · 2024-05-31 23:17:37

blue · 2024-06-01 17:31:53

問一下 要怎麼調整5人小隊時默認坦克第一位 補第二位? 我記得以前能調整 不管隊長是誰 第一是坦 第二是補 但重置後發現選項不知道在哪

Dololo · 2024-06-01 17:59:46

版面配置>依職責排序。

VinLawrence · 2024-05-18 08:48:30

請問 我要怎麼把 框框右上角的增益效果顯示出來呢?

Dololo · 2024-05-18 20:25:51

輸入 /cell healers 來建立治療用的指示器。

SAI · 2024-01-19 11:49:49

想請問這個插件可以將"悶燃之種"還是 菲拉卡尾王要補血的NCP用上去框架上嗎