留言

小布布 · 2024-07-27 11:13:39

Message: Attempted to release inactive object 'table: 0000029971FCC960'
Time: Sat Jul 27 11:12:56 2024
Count: 1
Stack: Attempted to release inactive object 'table: 0000029971FCC960'
[string "@Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua"]:79: in function <Interface/AddOns/Blizzard_SharedXMLBase/Pools.lua:68>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/SilverDragon/targets/queue.lua"]:28: in function `Release'
[string "@Interface/AddOns/SilverDragon/targets/popup.lua"]:592: in function <Interface/AddOns/SilverDragon/targets/popup.lua:579>
[string "=[C]"]: ?
[string "=[C]"]: in function `Hide'
[string "@Interface/AddOns/DialogueUI/Code/UI.lua"]:1984: in function `HideUI'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:48: in function `OnManualEvent'
[string "@Interface/AddOns/DialogueUI/Code/Core.lua"]:155: in function <Interface/AddOns/DialogueUI/Code/Core.lua:147>

Locals: self = <table> {
 activeObjects = <table> {
 }
 proxy = <table> {
 }
 activeObjectCount = <table> {
 }
 capacity = Infinite
 inactiveObjects = <table> {
 }
}
object = SilverDragonPopupButton1 {
 glow = Texture {
 }
 close = SilverDragonPopupButton1CloseButton {
 }
 elapsed = 0.124000
 animFade = AnimationGroup {
 }
 status = FontString {
 }
 model = PlayerModel {
 }
 shine = Texture {
 }
 source = FontString {
 }
 waitingToHide = false
 scripts = <table> {
 }
 dead = Texture {
 }
 look = "SilverDragon"
 animIn = AnimationGroup {
 }
 title = FontString {
 }
 background = Texture {
 }
 lootIcon = Button {
 }
 raidIcon = Texture {
 }
 modelbg = Texture {
 }
}
canFailToFindObject = nil
active = false

Dololo · 2024-07-27 11:41:39

這是 bug,不影響遊戲進行,請先忽略等日後修正。

小布布 · 2024-07-27 12:07:18

OK 3Q

Dololo · 2024-08-21 15:58:26

這次更新有修正了哦!