留言

kogjow · 2024-02-03 10:43:43

2x ...aceTinyInspect-Reforged/InspectUnitStats.lua:100: attempt to index field '?' (a nil value)
[string "@TinyInspect-Reforged/InspectUnitStats.lua"]:100: in function `ShowInspectItemStatsFrame'
[string "@TinyInspect-Reforged/InspectUnitStats.lua"]:143: in function <...aceTinyInspect-Reforged/InspectUnitStats.lua:135>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function `ShowInspectItemListFrame'
[string "@TinyInspect-Reforged/InspectUnit.lua"]:231: in function `v'
[string "@TinyInspect-Reforged/libs/LibEvent.lua"]:121: in function `trigger'
[string "@TinyInspect-Reforged/InspectCore.lua"]:133: in function `onExecute'
[string "@TinyInspect-Reforged/libs/LibSchedule.lua"]:25: in function <...aceTinyInspect-Reforged/libs/LibSchedule.lua:10>

Locals:
frame = Frame {
 BottomLeftCorner = Texture {
 }
 portrait = Frame {
 }
 item7 = Button {
 }
 item9 = Button {
 }
 BottomEdge = Texture {
 }
 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
 backdrop = <table> {
 }
 xicon1 = Button {
 }
 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
 item6 = Button {
 }
 xicon8 = Button {
 }
 xicon3 = Button {
 }
 SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
 RightEdge = Texture {
 }
 item15 = Button {
 }
 xicon6 = Button {
 }
 unit = "target"
 Center = Texture {
 }
 xicon9 = Button {
 }
 xicon2 = Button {
 }
 ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
 ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
 item2 = Button {
 }
 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
 statsFrame = Frame {
 }
 expandButton = Button {
 }
 xicon5 = Button {
 }
 closeButton = Button {
 }
 item16 = Button {
 }
 SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
 xicon7 = Button {
 }
 item14 = Button {
 }
 item13 = Button {
 }
 item8 = Button {
 }
 TopLeftCorner = Texture {
 }
 0 = <userdata>
 item12 = Button {
 }
 specicon = Texture {
 }
 spectext = FontString {
 }
 backdropInfo = <table> {
 }
 OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
 TopRightCorner = Texture {
 }
 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
 xicon10 = Button {
 }
 item3 = Button {
 }
 item11 = Button {
 }
 GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
 item10 = Button {
 }
 level = FontString {
 }
 TopEdge = Texture {
 }
 title = FontString {
 }
 xicon4 = Button {
 }
 item4 = Button {
 }
 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
 item5 = Button {
 }
 xicon11 = Button {
 }
 BottomRightCorner = Texture {
 }
 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
 SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
 LeftEdge = Texture {
 }
 item1 = Button {
 }
}
unit = "target"
inspectStats = <table> {
 臨機應變 = <table> {
 }
 智力 = <table> {
 }
 攻擊強度 = <table> {
 }
 惡魔剋星 = <table> {
 }
 速度 = <table> {
 }
 迴避 = <table> {
 }
 力量 = <table> {
 }
 敏捷 = <table> {
 }
 點臨機應變 = <table> {
 }
 精通 = <table> {
 }
 加速 = <table> {
 }
 點主要屬性 = <table> {
 }
 耐力 = <table> {
 }
 致命一擊 = <table> {
 }
}
playerStats = <table> {
 臨機應變 = <table> {
 }
 智力 = <table> {
 }
 點耐力 = <table> {
 }
 點敏捷/力量 = <table> {
 }
 迴避 = <table> {
 }
 力量 = <table> {
 }
 敏捷 = <table> {
 }
 汲取 = <table> {
 }
 精通 = <table> {
 }
 加速 = <table> {
 }
 時擊 = <table> {
 }
 耐力 = <table> {
 }
 致命一擊 = <table> {
 }
}
_ = 0
inspectItemLevel = 476.687500
_ = 0
playerItemLevel = 486
baseInfo = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
}
index = 21
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 臨機應變 = <table> {
 }
 智力 = <table> {
 }
 攻擊強度 = <table> {
 }
 惡魔剋星 = <table> {
 }
 速度 = <table> {
 }
 迴避 = <table> {
 }
 力量 = <table> {
 }
 敏捷 = <table> {
 }
 點臨機應變 = <table> {
 }
 精通 = <table> {
 }
 加速 = <table> {
 }
 點主要屬性 = <table> {
 }
 耐力 = <table> {
 }
 致命一擊 = <table> {
 }
}
(for control) = "耐力"
k = "耐力"
v = <table> {
 value = 33864
 b = 1
 g = 1
 r = 1
}
(*temporary) = nil
(*temporary) = "stat21"
(*temporary) = "21"
(*temporary) = <userdata>
(*temporary) = 1
(*temporary) = 1
(*temporary) = <userdata>
(*temporary) = "attempt to index field '?' (a nil value)"
LibItemInfo = <table> {
 GetUnitItemLevel = <function> defined @TinyInspect-Reforged/libs/LibItemInfo.lua:171
 GetStatsViaTool
 

kogjow · 2024-02-03 10:43:59

大大這是什麼錯~

Dololo · 2024-02-03 11:31:06

裝備觀察的錯誤,請問是滑鼠指向什麼東西的時候發生的?

kogjow · 2024-02-03 17:05:08

觀察別人裝備的時候

Dololo · 2024-02-03 17:53:17

請試試看重新載入介面後再觀察一次,是否還會發生錯誤?

kogjow · 2024-02-03 18:10:20

還是會大大跟我在點恆龍黎明傳送門的球一樣都會跳錯

Dololo · 2024-02-03 18:37:57

我剛測試觀察別人不會跳錯,所以要測試看看是它本身的問題,還是有其他插件衝突。請關閉所有插件,只載入【插件控制台】和【裝備觀察】這兩個插件,觀察別人是否還會發生錯誤?還有,你是觀察站在你旁邊很近的人嗎?還是距離很遠的隊友?

另外,點恆龍黎明傳送門的球的錯誤是什麼?請貼一下。

kogjow · 2024-02-03 20:18:07

距離很近的人

kogjow · 2024-02-03 20:21:04

33x SharedXML/Backdrop.lua:417: calling 'GetVertexColor' on bad self (Usage: local r, g, b, a = self:GetVertexColor())
[string "=[C]"]: in function `GetVertexColor'
[string "@SharedXML/Backdrop.lua"]:417: in function `GetBackdropBorderColor'
[string "@TinyTooltip-Reforged/Core.lua"]:713: in function `v'
[string "@TinyInspect-Reforged/libs/LibEvent.lua"]:121: in function `trigger'
[string "@TinyTooltip-Reforged/General.lua"]:142: in function `v'
[string "@TinyInspect-Reforged/libs/LibEvent.lua"]:121: in function `trigger'
[string "@TinyTooltip-Reforged/Core.lua"]:900: in function <TinyTooltip-Reforged/Core.lua:900>
[string "=[C]"]: ?
[string "=[C]"]: in function `Hide'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua"]:113: in function `OnLeave'
[string "@Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua"]:656: in function <...Blizzard_UIWidgets/Blizzard_UIWidgetTemplateBase.lua:655>

Locals:
(*temporary) = Texture {
 0 = <userdata>
}
球的錯誤~

Dololo · 2024-02-04 10:05:36


  1. 請問只載入【插件控制台】和【裝備觀察】這兩個插件,觀察別人是否還會發生錯誤?還有,是觀察身邊的每一個玩家都會發生錯誤,還是觀察到特定的陣營/種族/職業/等級之類的才會發生錯誤?

  2. 球的問題也是要關閉所有插件,只載入【插件控制台】和【浮動提示資訊增強】這兩個插件來測試看看是否還會發生錯誤。另外可以截圖一下是什麼球嗎?打完一王後要點的傳送門是嗎?

kogjow · 2024-02-04 15:24:21

打完一王之後跑酷完的球會有問題,裝備觀察修好了~

Dololo · 2024-02-04 16:25:29

請問裝備觀察是怎麼修好的?

kogjow · 2024-02-04 17:08:43

我把顯示物品等級差件拿掉之後改用裝備觀察裡面內建的目前都沒有出錯~

Dololo · 2024-02-04 17:20:56

感謝分享!
【顯示物品等級】主要是給使用遊戲內建的背包,以及有需要調整裝等數字大小用的,若無需要則可以關閉。若要使用則需要在【裝備觀察】的設定中關閉角色視窗和背包、銀行、拾取的顯示物品等級,避免重覆。

kogjow · 2024-02-04 17:22:24

8x SharedXML/TreeListDataProvider.lua:168: invalid order function for sorting
[string "=[C]"]: in function `sort'
[string "@SharedXML/TreeListDataProvider.lua"]:168: in function `Sort'
[string "@SharedXML/TreeListDataProvider.lua"]:158: in function `SetSortComparator'
[string "@SharedXML/TreeListDataProvider.lua"]:276: in function `SetSortComparator'
[string "@Blizzard_EncounterJournal/Blizzard_MonthlyActivities.lua"]:1317: in function `SetActivities'
[string "@Blizzard_EncounterJournal/Blizzard_MonthlyActivities.lua"]:895: in function `UpdateActivities'
[string "@Blizzard_EncounterJournal/Blizzard_MonthlyActivities.lua"]:789: in function <...zard_EncounterJournal/Blizzard_MonthlyActivities.lua:785>
[string "=[C]"]: in function `Show'
[string "@FrameXML/UIParent.lua"]:2968: in function `SetUIPanel'
[string "@FrameXML/UIParent.lua"]:2811: in function `ShowUIPanel'
[string "@FrameXML/UIParent.lua"]:2676: in function <FrameXML/UIParent.lua:2672>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML/UIParent.lua"]:3278: in function `ShowUIPanel'
[string "@FrameXML/UIParent.lua"]:3239: in function `ToggleFrame'
[string "@FrameXML/UIParent.lua"]:1177: in function `ToggleEncounterJournal'
[string "@FrameXML/MainMenuBarMicroButtons.lua"]:1341: in function <FrameXML/MainMenuBarMicroButtons.lua:1339>
[string "=[C]"]: ?
[string "=[C]"]: ?

Locals:
(*temporary) = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
 4 = <table> {
 }
 5 = <table> {
 }
 6 = <table> {
 }
 7 = <table> {
 }
 8 = <table> {
 }
 9 = <table> {
 }
 10 = <table> {
 }
 11 = <table> {
 }
 12 = <table> {
 }
 13 = <table> {
 }
 14 = <table> {
 }
 15 = <table> {
 }
 16 = <table> {
 }
 17 = <table> {
 }
 18 = <table> {
 }
 19 = <table> {
 }
 20 = <table> {
 }
 21 = <table> {
 }
 22 = <table> {
 }
 23 = <table> {
 }
 24 = <table> {
 }
 25 = <table> {
 }
 26 = <table> {
 }
 27 = <table> {
 }
 28 = <table> {
 }
 29 = <table> {
 }
 30 = <table> {
 }
 31 = <table> {
 }
 32 = <table> {
 }
 33 = <table> {
 }
 34 = <table> {
 }
 35 = <table> {
 }
 36 = <table> {
 }
 37 = <table> {
 }
 38 = <table> {
 }
 39 = <table> {
 }
 40 = <table> {
 }
 41 = <table> {
 }
 42 = <table> {
 }
 43 = <table> {
 }
 44 = <table> {
 }
 45 = <table> {
 }
 46 = <table> {
 }
 47 = <table> {
 }
 48 = <table> {
 }
 49 = <table> {
 }
 50 = <table> {
 }
 51 = <table> {
 }
 52 = <table> {
 }
 53 = <table> {
 }
 54 = <table> {
 }
 55 = <table> {
 }
 56 = <table> {
 }
 57 = <table> {
 }
 58 = <table> {
 }
 59 = <table> {
 }
 60 = <table> {
 }
 61 = <table> {
 }
 62 = <table> {
 }
 63 = <table> {
 }
 64 = <table> {
 }
 65 = <table> {
 }
 66 = <table> {
 }
 67 = <table> {
 }
 68 = <table> {
 }
 69 = <table> {
 }
 70 = <table> {
 }
}
(*temporary) = <function> defined @Blizzard_EncounterJournal/Blizzard_MonthlyActivities.lua:1115
(*temporary) = <table> {
 SetCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:183
 HasSortComparator = <function> defined @SharedXML/TreeListDataProvider.lua:162
 parent = <table> {
 }
 Invalidate = <function> defined @SharedXML/TreeListDataProvider.lua:173
 SetChildrenCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:177
 Remove = <function> defined @SharedXML/TreeListDataProvider.lua:136
 ToggleCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:193
 SetSortComparator = <function> defined @SharedXML/TreeListDataProvider.lua:148
 MoveNodeRelativeTo = <function> defined @SharedXML/TreeListDataProvider.lua:88
 GetSize = <function> defined @SharedXML/TreeListDataProvider.lua:67
 data = <table> {
 }
 dataProvider = <table> {
 }
 Init = <function> defined @SharedXML/TreeListDataProvider.lua:48
 GetNodes = <function> defined @SharedXML/TreeListDataProvider.lua:55
 Flush = <function> defined @SharedXML/TreeListDataProvider.lua:117
 GetData = <function> defined @SharedXML/TreeListDataProvider.lua:63
 GetDepth = <function> defined @SharedXML/TreeListDataProvider.lua:59
 Sort = <function> defined @SharedXML/TreeListDataProvider.lua:166
 Insert = <function> defined @SharedXML/TreeListDataProvider.lua:122
 GetParent = <function> defined @SharedXML/TreeListDataProvider.lua:113
 MoveNode = <function> defined @SharedXML/TreeListDataProvider.lua:75
 nodes = <table> {
 }
 GetFirstNode = <function> defined @SharedXML/TreeListDataProvider.lua:71
 InsertNode = <function> defined @SharedXML/TreeListDataProvider.lua:127
 IsCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:199
}
(*temporary) = <table> {
 SetCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:183
 HasSortComparator = <function> defined @SharedXML/TreeListDataProvider.lua:162
 parent = <table> {
 }
 Invalidate = <function> defined @SharedXML/TreeListDataProvider.lua:173
 SetChildrenCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:177
 Remove = <function> defined @SharedXML/TreeListDataProvider.lua:136
 ToggleCollapsed = <function> defined @SharedXML/TreeListDataProvider.lua:193
 SetSortComparator = <function> defined @SharedXML/TreeListDataProvider.lua:148
 MoveNodeRelativeTo = <function> defined @SharedXML/TreeListDataProvider.lua:88
 GetSize = <function> defi

對了大大順便問一下這是哪裡出錯

Dololo · 2024-02-04 17:30:24

這是遊戲內建的冒險指南,顯示每月貿易站進度的那頁出錯,需要一次關閉一個插件來測試是哪個插件影響的。你有安裝過相關的插件或 WA 嗎?

kogjow · 2024-02-04 17:35:53

沒有ㄟ大大我ui全關還是錯ㄟ

Dololo · 2024-02-04 18:27:25

請測試一下,退出遊戲,把 Interface 資料夾改名為 Interface2,WTF 改名為 WTF2,然後進入遊戲,在完全沒有插件的狀態下,還會報錯嗎?

kogjow · 2024-02-04 19:15:18

還是錯ㄟ大大

Dololo · 2024-02-04 20:19:10

那就是遊戲 bug 得等暴雪修正了,將資料夾都還原吧!測試辛苦了!感謝

kogjow · 2024-02-04 21:56:29

謝謝大大!!