留言

cWy · 2024-01-06 05:31:16

434x iPMythicTimer/cooperation/mdt.lua:217: attempt to index field 'dungeonEnemies' (a nil value)
[string "@iPMythicTimer/cooperation/mdt.lua"]:217: in function `GetForcesFromMDT'
[string "@iPMythicTimer/main.lua"]:29: in function `GetEnemyForces'
[string "@iPMythicTimer/iPMythicTimer.lua"]:23: in function <iPMythicTimer/iPMythicTimer.lua:7>
[string "=(tail call)"]: ?
[string "=[C]"]: in function `securecallfunction'
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:162: in function <SharedXML/Tooltip/TooltipDataHandler.lua:157>
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:182: in function <SharedXML/Tooltip/TooltipDataHandler.lua:178>
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:218: in function <SharedXML/Tooltip/TooltipDataHandler.lua:208>
[string "=[C]"]: in function `SetAttribute'
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:243: in function <SharedXML/Tooltip/TooltipDataHandler.lua:236>
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:389: in function <SharedXML/Tooltip/TooltipDataHandler.lua:339>
[string "=[C]"]: in function `securecallfunction'
[string "@SharedXML/Tooltip/TooltipDataHandler.lua"]:336: in function <SharedXML/Tooltip/TooltipDataHandler.lua:335>
[string "=[C]"]: ?
[string "=[C]"]: in function `ProcessInfo'
[string "@FrameXML/GameTooltip.lua"]:1092: in function `SetWorldCursor'
[string "@FrameXML/UIParent.lua"]:1484: in function <FrameXML/UIParent.lua:1407>

Locals:
self = <table> {
 SetJustifyV = <function> defined @iPMythicTimer/themes.lua:834
 defaultDecor = <table> {
 }
 RenderOptions = <function> defined @iPMythicTimer/frames/options.lua:5
 SetIconSize = <function> defined @iPMythicTimer/themes.lua:618
 UpdateProgress = <function> defined @iPMythicTimer/main.lua:145
 ShowExport = <function> defined @iPMythicTimer/import.lua:16
 InitVars = <function> defined @iPMythicTimer/main.lua:671
 RecalcThemesHeight = <function> defined @iPMythicTimer/frames/themes.lua:493
 SetFont = <function> defined @iPMythicTimer/themes.lua:469
 InitThemes = <function> defined @iPMythicTimer/themes.lua:3
 RenderElement = <function> defined @iPMythicTimer/frames/main.lua:76
 InitOptions = <function> defined @iPMythicTimer/options.lua:149
 PROGRESS_DIRECTION_ASC = 1
 OnTimerEnter = <function> defined @iPMythicTimer/main.lua:194
 ACOUSTIC_STRING_X3 = "Interface\AddOns\iPMythicTimer\media\acoustic_string_x3.mp3"
 RenderThemeEditor = <function> defined @iPMythicTimer/frames/themes.lua:211
 SetDeathsFontSize = <function> defined @iPMythicTimer/themes.lua:578
 ToggleHelp = <function> defined @iPMythicTimer/help.lua:3
 ShowOptions = <function> defined @iPMythicTimer/options.lua:84
 PROGRESS_DIRECTION_DESC = 2
 ToggleVisible = <function> defined @iPMythicTimer/themes.lua:233
 THEME_ACTIONS_NEW = 1
 SetColor = <function> defined @iPMythicTimer/themes.lua:598
 SetLayer = <function> defined @iPMythicTimer/themes.lua:820
 CloseThemeEditor = <function> defined @iPMythicTimer/themes.lua:100
 AddDecor = <function> defined @iPMythicTimer/themes.lua:784
 FONT_ROBOTO = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
 SetDungeonArtwork = <function> defined @iPMythicTimer/themes.lua:321
 DECOR_FONTSIZE_DELTA = -2
 optionList = <table> {
 }
 HoverMovable = <function> defined @iPMythicTimer/themes.lua:692
 ChangeDecor = <function> defined @iPMythicTimer/themes.lua:344
 localization = <table> {
 }
 NamePlateKAIfix = <function> defined @iPMythicTimer/cooperation/nameplateKAI.lua:3
 Render = <function> defined @iPMythicTimer/main.lua:680
 PROGRESS_FORMAT_PERCENT = 1
 cleanDungeon = <table> {
 }
 OpenSettingsFromPanel = <function> defined @iPMythicTimer/options.lua:143
 RenderDecorEditor = <function> defined @iPMythicTimer/frames/themes.lua:769
 Round = <function> defined @iPMythicTimer/utility.lua:3
 PROGRESS_FORMAT_FORCES = 2
 panel = IPMTOptionsPanel {
 }
 THEME_ACTIONS_COPY = 2
 SetProgressFormat = <function> defined @iPMythicTimer/options.lua:25
 Init = <function> defined @iPMythicTimer/main.lua:690
 ApplyTheme = <function> defined @iPMythicTimer/options.lua:186
 SetDeathsFontStyle = <function> defined @iPMythicTimer/themes.lua:562
 RenderDecor = <function> defined @iPMythicTimer/frames/main.lua:179
 elvUIFix = <function> defined @iPMythicTimer/cooperation/elvUI.lua:24
 MoveElement = <function> defined @iPMythicTimer/themes.lua:723
 DECOR_FONT = "Arial"
 EnemyDied = <function> defined @iPMythicTimer/main.lua:79
 PrognosisCheck = <function> defined @iPMythicTimer/prognosis.lua:106
 CopyObject = <function> defined @iPMythicTimer/utility.lua:44
 opened = <table> {
 }
 ToggleMapButton = <function> defined @iPMythicTimer/options.lua:74
 convertCoords = <function> defined @iPMythicTimer/textureEditor.lua:57
 fDebug = IPMTDebug {
 }
 OnShow = <function> defined @iPMythicTimer/main.lua:703
 ThemeAction = <functi
大大你好~請問這是什麼錯誤?我進副本只要打怪就會一直出現這錯誤@@
 

Dololo · 2024-01-06 12:01:05

請在【M+小怪%】插件的設定中關閉 "模擬MDT"。

cWy · 2024-01-10 02:32:26

好了!感謝大大!^^