留言

查斯特王 · 2023-05-26 23:13:55


左鍵點擊傷害表的時候,出現下列錯誤訊息:12x Details/classes/class_damage.lua:4286: attempt to call method 'JI_AtualizaContainerBarras' (a nil value)
[string "@Details/classes/class_damage.lua"]:4286: in function <Details/classes/class_damage.lua:4252>
[string "=(tail call)"]: ?
[string "@Details/frames/window_playerbreakdown.lua"]:309: in function `OpenBreakdownWindow'
[string "@Details/frames/window_main.lua"]:2003: in function <Details/frames/window_main.lua:1952>

Locals:
self = <table> {
 flag_original = 1297
 totalabsorbed = 0.004741
 BuildSpellTargetFromSpellTable = <function> defined @Details/functions/mixin.lua:108
 GetSpellContainer = <function> defined @Details/functions/mixin.lua:12
 pets = <table> {
 }
 classe = "DEMONHUNTER"
 total_without_pet = 0.004741
 dps_started = false
 total = 0.004741
 spec = 577
 BuildSpellDetails = <function> defined @Details/classes/class_damage.lua:110
 colocacao = 1
 BuildSpellTargetFromBreakdownSpellData = <function> defined @Details/functions/mixin.lua:69
 on_hold = false
 serial = "Player-963-06DF19E4"
 damage_from = <table> {
 }
 targets = <table> {
 }
 minha_barra = DetailsBarra_1_1 {
 }
 GetSpellList = <function> defined @Details/functions/mixin.lua:60
 friendlyfire_total = 0
 raid_targets = <table> {
 }
 BuildSpellDamageDoneDetails = <function> defined @Details/classes/class_damage.lua:136
 __index = <table> {
 }
 GetTargets = <function> defined @Details/functions/mixin.lua:53
 GetPets = <function> defined @Details/functions/mixin.lua:45
 end_time = 1685108024
 GetSpellTableFromContainer = <function> defined @Details/functions/mixin.lua:32
 tipo = 1
 nome = "查斯特王"
 spells = <table> {
 }
 grupo = true
 displayName = "查斯特王"
 aID = "963-06DF19E4"
 damage_taken = 415137.004741
 custom = 0
 last_event = 0
 last_dps = 0.002632
 start_time = 1685108024
 delay = 0
 friendlyfire = <table> {
 }
}
damage_taken = 415137.004741
agressores = <table> {
 克雷欽瑞斯 = true

菲拉卡的憤怒 = true
}
instancia = <table> {
 h_baixo = DetailsBottomSideBarHighlight1 {
 }
 menu_icons_size = 0.820000
 h_esquerda = DetailsLeftSideBarHighlight1 {
 }
 bg_r = 0.243000
 fullborder_size = 0.500000
 color_buttons = <table> {
 }
 rows_showing = 1
 modo = 2
 LastModo = 2
 icons = <table> {
 }
 RefreshWindow = <function> defined @Details/classes/class_instance.lua:312
 ponto1 = <table> {
 }
 rolagem = false
 attribute_text = <table> {
 }
 IsEnabled = <function> defined @Details/classes/class_instance.lua:193
 SetMode = <function> defined @Details/classes/class_instance.lua:381
 lastIcon = <table> {
 }
 fontstrings_text_limit_offset = -10
 menu_icons = <table> {
 }
 RefreshCombat = <function> defined @Details/classes/class_instance.lua:215
 show_sidebars = false
 hide_icon = false
 consolidate = false
 toolbar_side = 1
 sub_atributo = 3
 GetId = <function> defined @Details/classes/class_instance.lua:352
 SetSegment = <function> defined @Details/classes/class_instance.lua:392
 menu_icons_alpha = 0.920000
 bg_b = 0.258800
 largura_scroll = 26
 backdrop_texture = "Details Ground"
 color = <table> {
 }
 hide_on_context = <table> {
 }
 barraS = <table> {
 }
 h_cima = DetailsTopSideBarHighlight1 {
 }
 switch_healer = false
 showing = <table> {
 }
 ponto4 = <table> {
 }
 __locked = false
 menu_alpha = <table> {
 }
 snap = <table> {
 }
 rowareaborder_size = 0.500000
 clickthrough_incombatonly = true
 hide_in_combat_alpha = 0
 firstIcon = DetailsClearSegmentsButton1 {
 }
 bars_grow_direction = 1
 switch_damager_in_combat = false
 StatusBar = <table> {
 }
 hide_in_combat = false
 posicao = <table> {
 }
 row_height = 22
 titlebar_texture_color = <table> {
 }
 __pos = <table> {
 }
 hide_in_combat_type = 1
 clickthrough_window = false
 titlebar_shown = false
 segmento = 0
 total_buttons_shown = 5
 hide_out_of_combat = false
 rows_created = 9
 update = false
 bars_sort_direction = 1
 last_interaction = 1685113829
 is_interacting = true
 use_auto_align_multi_fontstrings = true
 isMoving = false
 __was_opened = true
 do_not_snap = false
 fullborder_shown = false
 clickthrough_toolbaricons = false
 clickthrough_rows = false
 top = 415137.004741
 tooltip = <table> {
 }
 iniciada = true
 ponto3 = <table> {
 }
 barras = <table> {
 }
 GetCombat = <function> defined @Details/classes/class_instance.lua:3

Dololo · 2023-05-26 23:31:09

更新 Details 看看是否有修正。