留言

kogjow · 2023-02-25 11:27:56

1x PersoLootRoll/Modules/Trade.lua:153: attempt to call global 'PickupContainerItem' (a nil value)
[string "@PersoLootRoll/Modules/Trade.lua"]:153: in function `?'
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ler/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[string "=[C]"]: ?
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ler/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@!!!EaseAddonController/Libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function `Fire'
[string "@!!!EaseAddonController/Libs/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <...seAddonController/Libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self = <table> {
 SetDefaultModuleLibraries = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:363
 Enable = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:290
 UnregisterAllEvents = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:164
 EnableModule = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:328
 modules = <table> {
 }
 GetModule = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:206
 IterateEmbeds = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:438
 End = <function> defined @PersoLootRoll/Modules/Trade.lua:55
 target = "龍公主-憤怒使者"
 defaultModuleLibraries = <table> {
 }
 TRADE_TARGET_ITEM_CHANGED = <function> defined @PersoLootRoll/Modules/Trade.lua:168
 Clear = <function> defined @PersoLootRoll/Modules/Trade.lua:92
 SetDefaultModulePrototype = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:405
 items = <table> {
 }
 name = "PersoLootRoll_Trade"
 IsEnabled = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:447
 orderedModules = <table> {
 }
 DisableModule = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:346
 timers = <table> {
 }
 TRADE_CLOSED = <function> defined @PersoLootRoll/Modules/Trade.lua:172
 RegisterMessage = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:80
 UnregisterMessage = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:143
 IsModule = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:213
 baseName = "PersoLootRoll"
 SetDefaultModuleState = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:383
 TRADE_PLAYER_ITEM_CHANGED = <function> defined @PersoLootRoll/Modules/Trade.lua:163
 GetName = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:275
 SetEnabledState = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:420
 OnEnable = <function> defined @PersoLootRoll/Modules/Trade.lua:130
 enabledState = true
 ShouldInitTrade = <function> defined @PersoLootRoll/Modules/Trade.lua:113
 RegisterEvent = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:80
 UnregisterAllMessages = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:164
 Cancel = <function> defined @PersoLootRoll/Modules/Trade.lua:78
 Initiate = <function> defined @PersoLootRoll/Modules/Trade.lua:20
 Disable = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:310
 IterateModules = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:433
 NewModule = <function> defined @!!!EaseAddonController/Libs/AceAddon-3.0/AceAddon-3.0.lua:231
 TRADE_SHOW = <function> defined @PersoLootRoll/Modules/Trade.lua:139
 SendMessage = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:49
 moduleName = "Trade"
 UnregisterEvent = <function> defined @!!!EaseAddonController/Libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:143
 defaultModuleState = true
}
i = 1
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 17 = <table> {
 }
 15 = <table> {
 }
 18 = <table> {
 }
 19 = <table> {
 }
 16 = <table> {
 }
}
(for control) = 19
_ = 19
roll = <table> {
 disenchant
 

kogjow · 2023-02-25 11:28:17

可以問大大這什麼錯嗎~

Dololo · 2023-02-25 12:08:43

請更新【個人拾取分享助手】。

kogjow · 2023-02-25 12:37:23

感謝