留言

步步驚心 · 2022-12-08 00:31:51

這背包非常好用 但是會與別的ui衝突的樣子 
似乎是elvui  載入這背包ui 會讓戰鬥中無法使用esc關閉 各種介面
請大大幫助 QQ257x Interface/AddOns/ElvUI/Core/General/Toolkit.lua:224: attempt to call method 'SetTemplate' (a nil value) [string "@Interface/AddOns/ElvUI/Core/General/Toolkit.lua"]:224: in function `CreateBackdrop' [string "@Interface/AddOns/ElvUI_WindTools/Modules/Item/Inspect.lua"]:824: in function <...face/AddOns/ElvUI_WindTools/Modules/Item/Inspect.lua:805> [string "@Interface/AddOns/ElvUI_WindTools/Modules/Item/Inspect.lua"]:1079: in function <...face/AddOns/ElvUI_WindTools/Modules/Item/Inspect.lua:1074> [string "=[C]"]: ? [string "=[C]"]: in function `Show' [string "@Interface/FrameXML/UIParent.lua"]:2853: in function `SetUIPanel' [string "@Interface/FrameXML/UIParent.lua"]:2696: in function `ShowUIPanel' [string "@Interface/FrameXML/UIParent.lua"]:2561: in function <Interface/FrameXML/UIParent.lua:2557> [string "=[C]"]: in function `SetAttribute' [string "@Interface/FrameXML/UIParent.lua"]:3159: in function `ShowUIPanel' [string "@Interface/FrameXML/CharacterFrame.lua"]:21: in function `ToggleCharacter' [string "TOGGLECHARACTER0"]:1: in function <[string "TOGGLECHARACTER0"]:1> Locals: frame = Frame { BottomLeftCorner = Texture { } portrait = Frame { } OnBackdropLoaded = <function> defined @Interface/SharedXML/Backdrop.lua:152 xicon1 = Button { } GetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:390 item6 = Button { } xicon8 = Button { } item7 = Button { } TopLeftCorner = Texture { } RightEdge = Texture { } item8 = Button { } item14 = Button { } xicon6 = Button { } closeButton = Button { } backdrop = <table> { } xicon3 = Button { } ApplyBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:294 SetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:329 ClearBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:282 item2 = Button { } GetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:409 GetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:347 xicon2 = Button { } unit = "player" xicon5 = Button { } item16 = Button { } item15 = Button { } SetBorderBlendMode = <function> defined @Interface/SharedXML/Backdrop.lua:266 xicon7 = Button { } item13 = Button { } item9 = Button { } PixelSnapDisabled = true 0 = <userdata> level = FontString { } item12 = Button { } specicon = Texture { } spectext = FontString { } backdropInfo = <table> { } OnBackdropSizeChanged = <function> defined @Interface/SharedXML/Backdrop.lua:182 TopRightCorner = Texture { } SetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:422 SetupTextureCoordinates = <function> defined @Interface/SharedXML/Backdrop.lua:214 item3 = Button { } item11 = Button { } GetEdgeSize = <function> defined @Interface/SharedXML/Backdrop.lua:188 item10 = Button { } title = FontString { } TopEdge = Texture { } Center = Texture { } xicon4 = Button { } item4 = Button { } HasBackdropInfo = <function> defined @Interface/SharedXML/Backdrop.lua:278 item5 = Button { } BottomEdge = Texture { } BottomRightCorner = Texture { } SetupPieceVisuals = <function> defined @Interface/SharedXML/Backdrop.lua:246 SetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:399 LeftEdge = Texture { } item1 = Button { } } template = "Transparent" glossTex = nil ignoreUpdates = nil forcePixelMode = nil isUnitFrameElement = nil isNamePlateElement = nil noScale = nil allPoints = nil frameLevel = nil parent = Frame { BottomLeftCorner = Texture { } portrait = Frame { } OnBackdropLoaded = <function> defined @Interface/SharedXML/Backdrop.lua:152 xicon1 = Button { } GetBackdropColor = <function> defined @Interface/SharedXML/Backdrop.lua:390 item6 = Button { } xicon8 = Button { } item7 = Button { } TopLeftCorner = Texture { } RightEdge = Texture { } item8 = Button { } item14 = Button { } xicon6 = Button { } closeButton = Button { } backdrop = <table> { } xicon3 = Button { } ApplyBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:294 SetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:329 ClearBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:282 item2 = Button { } GetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:409 GetBackdrop = <function> defined @Interface/SharedXML/Backdrop.lua:347 xicon2 = Button { } unit = "player" xicon5 = Button { } item16 = Button { } item15 = Button { } SetBorderBlendMode = <function> defined @Interface/SharedXML/Backdrop.lua:266 xicon7 = Button { } item13 = Button { } item9 = Button { } PixelSnapDisabled = true 0 = <userdata> level = FontString { } item12 = Button { } specicon = Texture { } spectext = FontString { } backdropInfo = <table> { } OnBackdropSizeChanged = <function> defined @Interface/SharedXML/Backdrop.lua:182 TopRightCorner = Texture { } SetBackdropBorderColor = <function> defined @Interface/SharedXML/Backdrop.lua:422 SetupTextureCoordinates = <function> defined @Interface/SharedXML/Backdrop.lua:214 item3 = Button { } item11 = Button { } GetEdgeSize = <function> defined @Interface/SharedXML​​​​​​​​​​​​​​

Dololo · 2022-12-08 00:40:59

它原本就會讓戰鬥中無法用 Esc 關閉視窗,已經回報給作者,他說暴雪在戰鬥中限制了一些功能所以有點難處理。
目前的解法就是再按一次原本打開視窗的快捷鍵來關閉視窗。

步步驚心 · 2022-12-08 00:43:18

原來如此 感謝您的回覆