留言

AMO · 2022-11-19 21:45:16

15x Interface/FrameXML/SpellFlyout.lua:240: attempt to call method 'GetSpellFlyoutDirection' (a nil value)
[string "@Interface/FrameXML/SpellFlyout.lua"]:240: in function <Interface/FrameXML/SpellFlyout.lua:206>
[string "=[C]"]: in function `Toggle'
[string "@Interface/FrameXML/SecureTemplates.lua"]:361: in function `handler'
[string "@Interface/FrameXML/SecureTemplates.lua"]:690: in function <Interface/FrameXML/SecureTemplates.lua:672>
[string "@Interface/FrameXML/SecureTemplates.lua"]:704: in function <Interface/FrameXML/SecureTemplates.lua:697>
[string "@Interface/FrameXML/SecureTemplates.lua"]:746: in function `SecureActionButton_OnClick'
[string "@Interface/FrameXML/ActionButton.lua"]:1149: in function <Interface/FrameXML/ActionButton.lua:1119>
[string "=[C]"]: ?

Locals:
self = SpellFlyout {
 0 = <userdata>
 isActionBar = true
 MarkDirty = <function> defined @Interface/SharedXML/LayoutFrame.lua:90
 eventsRegistered = false
 MarkClean = <function> defined @Interface/SharedXML/LayoutFrame.lua:105
 OnCleaned = <function> defined @Interface/SharedXML/LayoutFrame.lua:114
 Toggle = <function> defined =[C]:-1
 GetLayoutChildren = <function> defined @Interface/SharedXML/LayoutFrame.lua:64
 OnUpdate = <function> defined @Interface/SharedXML/LayoutFrame.lua:84
 GetAdditionalRegions = <function> defined @Interface/SharedXML/LayoutFrame.lua:76
 IsDirty = <function> defined @Interface/SharedXML/LayoutFrame.lua:110
 SetBorderSize = <function> defined @Interface/FrameXML/SpellFlyout.lua:442
 Layout = <function> defined @Interface/SharedXML/LayoutFrame.lua:333
 SetBorderColor = <function> defined @Interface/FrameXML/SpellFlyout.lua:435
 IsLayoutFrame = <function> defined @Interface/SharedXML/LayoutFrame.lua:36
 OnShow = <function> defined @Interface/SharedXML/LayoutFrame.lua:32
 Background = Frame {
 }
 AddLayoutChildren = <function> defined @Interface/SharedXML/LayoutFrame.lua:48
 IgnoreLayoutIndex = <function> defined @Interface/SharedXML/LayoutFrame.lua:329
}
flyoutID = 10
parent = DominosActionButton29 {
 0 = <userdata>
 OnLeave = <function> defined @Interface/FrameXML/ActionButton.lua:1185
 FlyoutArrowContainer = Frame {
 }
 NewActionTexture = Texture {
 }
 RightDivider = Frame {
 }
 DoModeChange = <function> defined @Interface/FrameXML/QuickKeybind.lua:95
 __MSQ_bType = "Action"
 __MSQ_NewNormal = Texture {
 }
 UpdateButtonArt = <function> defined =[C]:-1
 QuickKeybindButtonOnLeave = <function> defined @Interface/FrameXML/QuickKeybind.lua:33
 OnDragStart = <function> defined @Interface/FrameXML/ActionButton.lua:1156
 OnReceiveDrag = <function> defined @Interface/FrameXML/ActionButton.lua:1168
 icon = DominosActionButton29Icon {
 }
 SlotArt = Texture {
 }
 AutoCastable = Texture {
 }
 rangeTimer = 0.006000
 UpdateState = <function> defined @Interface/FrameXML/ActionButton.lua:492
 SetShowCooldowns = <function> defined @Interface/AddOns/Dominos/bars/actionBar/button.lua:82
 __MSQ_IsAction = true
 UpdatePressAndHoldAction = <function> defined @Interface/FrameXML/ActionButton.lua:340
 __MSQ_NormalSkin = <table> {
 }
 HotKey = DominosActionButton29HotKey {
 }
 HighlightTexture = Texture {
 }
 UpdateOverlayGlow = <function> defined @Interface/FrameXML/ActionButton.lua:681
 GetPagedID = <function> defined @Interface/FrameXML/ActionButton.lua:979
 Update = <function> defined @Interface/FrameXML/ActionButton.lua:373
 __MSQ_ChargeSkin = <table> {
 }
 UpdateShownInsecure = <function> defined @Interface/AddOns/Dominos/bars/actionBar/button.lua:35
 OnClick = <function> defined @Interface/FrameXML/ActionButton.lua:1119
 __MSQ_NormalColor = <table> {
 }
 IconMask = MaskTexture {
 }
 __MSQ_UpdateButtonArt = true
 __Regions = <table> {
 }
 __MSQ_HighlightColor = <table> {
 }
 QuickKeybindButtonOnEnter = <function> defined @Interface/FrameXML/QuickKeybind.lua:22
 __MSQ_NormalHook = true
 SpellHighlightAnim = AnimationGroup {
 }
 OnLoad = <function> defined @Interface/FrameXML/ActionButton.lua:279
 __MSQ_EmptyType = true
 PushedTexture = Texture {
 }
 SetNormalAtlas = <function> defined =[C]:-1
 __MSQ_Normal = Texture {
 }
 CalculateAction = <function> defined @Interface/FrameXML/SecureTemplates.lua:609
 SetTooltip = <function> defined @Interface/FrameXML/ActionButton.lua:888
 Count = DominosActionButton29Count {
 }
 __MSQ_Backdrop = Texture {
 }
 UpdateUsable = <function> defined @Interface/FrameXML/ActionButton.lua:498
 __MSQ_Icon = DominosActionButton29Icon {
 }
 SetNormalTexture = <function> defined =[C]:-1
 UpdateFlash = <function> defined @Interface/FrameXML/ActionButton.lua:983
 GetShowGrid = <function> defined @Interface/FrameXML/ActionButton.lua:1201
 SetButtonStateBase = <function> defined =[C]:-1
 UpdateHotkeys = <function> defined =[C]:-1
 SetButtonState = <function> defined @Interface/FrameXML/ActionButton.lua:1114
 __MSQ_Scale = 1
 Border = DominosActionButton29Border {
 }
 Flash = DominosActionButton 
使用獵人 召喚寵物 跑出的錯誤

AMO · 2022-11-20 00:36:36

請問是達美樂 衝突嗎

Dololo · 2022-11-20 01:05:04

是遊戲的bug,請看這裡的說明