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4x SharedXML\SharedTooltipTemplates.lua:101: Usage: GameTooltip:SetText("text" [, color, wrap])[string "=[C]"]: in function `SetText'[string "@SharedXML\SharedTooltipTemplates.lua"]:101: in function `GameTooltip_SetTitle'[string "@FrameXML\UnitPowerBarAlt.lua"]:53: in function `UnitPowerBarAlt_OnEnter'[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>Locals:(*temporary) = GameTooltip { BottomLeftCorner = { } OnBackdropLoaded = <function> defined @SharedXML\Backdrop.lua:195 GetBackdropColor = <function> defined @TinyTooltip\Core.lua:858 SetHyperlink = <function> defined =[C]:-1 RightEdge = { } ClearBackdrop = <function> defined @SharedXML\Backdrop.lua:325 style = { } SetLootItem = <function> defined =[C]:-1 numMoneyFrames = 1 SetRecipeReagentItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 SetMerchantItem = <function> defined =[C]:-1SetupTextureCoordinates = <function> defined @SharedXML\Backdrop.lua:257 BottomOverlay = { } GetEdgeSize = <function> defined @SharedXML\Backdrop.lua:231 updateTooltip = 0.150000 SetInventoryItem = <function> defined =[C]:-1 TopEdge = { } SetLootRollItem = <function> defined =[C]:-1 SetBagItem = <function> defined =[C]:-1 BottomRightCorner = { }SetBackdropColor = <function> defined @SharedXML\Backdrop.lua:442 LeftEdge = { } textLeft1Font = "GameTooltipHeaderText" SetGuildBankItem = <function> defined =[C]:-1 hasMoney = 1 SetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:465 SetOwner = <function> defined =[C]:-1 SetArtifactPowerByID = <function> defined =[C]:-1 textRight2Font = "GameTooltipText" BottomEdge = { } SetBackdrop = <function> defined @SharedXML\Backdrop.lua:372 comparing = false TopOverlay = { } GetBackdropBorderColor = <function> defined @TinyTooltip\Core.lua:859 GetBackdrop = <function> defined @TinyTooltip\Core.lua:857SetUnitDebuff = <function> defined =[C]:-1 SetItemByID = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 Hide = <function> defined =[C]:-1 SetBorderBlendMode = <function> defined @SharedXML\Backdrop.lua:309 SetTrainerService = <function> defined =[C]:-1 SetHeirloomByItemID = <function> defined =[C]:-1 SetExistingSocketGem = <function> defined =[C]:-1 HasBackdropInfo = <function> defined @SharedXML\Backdrop.lua:321 SetInboxItem = <function> defined =[C]:-1 0 = shoppingTooltips = <table> { } model = { } TopRightCorner = { } Center = { } OnBackdropSizeChanged = <function> defined @SharedXML\Backdrop.lua:225 SetTradeTargetItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetTradePlayerItem = <function> defined =[C]:-1textRight1Font = "GameTooltipHeaderText" SetSendMailItem = <function> defined =[C]:-1 ItemTooltip = { } SetUnitBuff = <function> defined =[C]:-1 textLeft2Font = "GameTooltipText" TopLeftCorner = { } TextRight2 = GameTooltipTextRight2 { } TextLeft2 = GameTooltipTextLeft2 { } SetUnitAura = <function> defined =[C]:-1 TextRight1 = GameTooltipTextRight1 { } ApplyBackdrop = <function> defined @SharedXML\Backdrop.lua:337 SetItemKey = <function> defined =[C]:-1 needsReset = true SetupPieceVisuals = <function> defined @SharedXML\Backdrop.lua:289 TextLeft1 = GameTooltipTextLeft1 { } BigFactionIcon = { } SetRecipeResultItem = <function> defined =[C]:-1}(*temporary) = nil(*temporary) = 1(*temporary) = 1(*temporary) = 1(*temporary) = nil(*temporary) = true
心想事成 · 2021-01-26 07:21:06
您好我在解任務時出現這個錯誤
導致任務沒有完成,請問是哪裡出問題?
4x SharedXML\SharedTooltipTemplates.lua:101: Usage: GameTooltip:SetText("text" [, color, wrap])
[string "=[C]"]: in function `SetText'
[string "@SharedXML\SharedTooltipTemplates.lua"]:101: in function `GameTooltip_SetTitle'
[string "@FrameXML\UnitPowerBarAlt.lua"]:53: in function `UnitPowerBarAlt_OnEnter'
[string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>
Locals:
(*temporary) = GameTooltip {
BottomLeftCorner =
}
OnBackdropLoaded = <function> defined @SharedXML\Backdrop.lua:195
GetBackdropColor = <function> defined @TinyTooltip\Core.lua:858
SetHyperlink = <function> defined =[C]:-1
RightEdge =
}
ClearBackdrop = <function> defined @SharedXML\Backdrop.lua:325
style =
}
SetLootItem = <function> defined =[C]:-1
numMoneyFrames = 1
SetRecipeReagentItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
SetMerchantItem = <function> defined =[C]:-1
SetupTextureCoordinates = <function> defined @SharedXML\Backdrop.lua:257
BottomOverlay =
}
GetEdgeSize = <function> defined @SharedXML\Backdrop.lua:231
updateTooltip = 0.150000
SetInventoryItem = <function> defined =[C]:-1
TopEdge =
}
SetLootRollItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
BottomRightCorner =
}
SetBackdropColor = <function> defined @SharedXML\Backdrop.lua:442
LeftEdge =
}
textLeft1Font = "GameTooltipHeaderText"
SetGuildBankItem = <function> defined =[C]:-1
hasMoney = 1
SetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:465
SetOwner = <function> defined =[C]:-1
SetArtifactPowerByID = <function> defined =[C]:-1
textRight2Font = "GameTooltipText"
BottomEdge =
}
SetBackdrop = <function> defined @SharedXML\Backdrop.lua:372
comparing = false
TopOverlay =
}
GetBackdropBorderColor = <function> defined @TinyTooltip\Core.lua:859
GetBackdrop = <function> defined @TinyTooltip\Core.lua:857
SetUnitDebuff = <function> defined =[C]:-1
SetItemByID = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
Hide = <function> defined =[C]:-1
SetBorderBlendMode = <function> defined @SharedXML\Backdrop.lua:309
SetTrainerService = <function> defined =[C]:-1
SetHeirloomByItemID = <function> defined =[C]:-1
SetExistingSocketGem = <function> defined =[C]:-1
HasBackdropInfo = <function> defined @SharedXML\Backdrop.lua:321
SetInboxItem = <function> defined =[C]:-1
0 =
shoppingTooltips = <table> {
}
model =
}
TopRightCorner =
}
Center =
}
OnBackdropSizeChanged = <function> defined @SharedXML\Backdrop.lua:225
SetTradeTargetItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetTradePlayerItem = <function> defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetSendMailItem = <function> defined =[C]:-1
ItemTooltip =
}
SetUnitBuff = <function> defined =[C]:-1
textLeft2Font = "GameTooltipText"
TopLeftCorner =
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetUnitAura = <function> defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
ApplyBackdrop = <function> defined @SharedXML\Backdrop.lua:337
SetItemKey = <function> defined =[C]:-1
needsReset = true
SetupPieceVisuals = <function> defined @SharedXML\Backdrop.lua:289
TextLeft1 = GameTooltipTextLeft1 {
}
BigFactionIcon =
}
SetRecipeResultItem = <function> defined =[C]:-1
}
(*temporary) = nil
(*temporary) = 1
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = true
Dololo · 2021-01-26 09:05:49