您好 不好意思 想詢問關於血量條等等問題 設預設在適用在左上角 請問可以移動他的位子嗎 一木這樣不太好觀察 不好意思 在詢問一個問題 關於錯誤訊息袋 說有多個出錯 但是看不懂*勞煩了 10x FrameXML\UIParent.lua:2559: C stack overflow [string "@FrameXML\UIParent.lua"]:2559: in function <FrameXML\UIParent.lua:2527> [string "=[C]"]: in function `securecall' [string "@FrameXML\UIParent.lua"]:3226: in function `UIParentManageFramePositions' [string "@FrameXML\UIParent.lua"]:2632: in function <FrameXML\UIParent.lua:2619> [string "=[C]"]: in function `SetAttribute' [string "@FrameXML\UIParent.lua"]:3422: in function `UIParent_ManageFramePositions' [string "@FrameXML\MainMenuBar.lua"]:60: in function `SetPositionForStatusBars' [string "@FrameXML\MainMenuBar.lua"]:8: in function `OnStatusBarsUpdated' [string "@FrameXML\StatusTrackingManager.lua"]:181: in function `LayoutBars' [string "@FrameXML\StatusTrackingManager.lua"]:84: in function `UpdateBarsShown' [string "@FrameXML\StatusTrackingManager.lua"]:72: in function `SetBarSize' [string "@FrameXML\MainMenuBar.lua"]:351: in function `ChangeMenuBarSizeAndPosition' ... [string "=[C]"]: ? [string "=[C]"]: in function `Show' [string "@FrameXML\UIParent.lua"]:2910: in function `SetUIPanel' [string "@FrameXML\UIParent.lua"]:2755: in function `ShowUIPanel' [string "@FrameXML\UIParent.lua"]:2623: in function <FrameXML\UIParent.lua:2619> [string "=[C]"]: in function `SetAttribute' [string "@FrameXML\UIParent.lua"]:3468: in function <FrameXML\UIParent.lua:3447> [string "=[C]"]: in function `ShowUIPanel' [string "@FrameXML\SpellBookFrame.lua"]:75: in function `ToggleSpellBook' [string "TOGGLEPROFESSIONBOOK"]:1: in function <[string "TOGGLEPROFESSIONBOOK"]:1>
肥貓貓 · 2021-01-23 18:34:08
您好 不好意思 想詢問關於血量條等等問題 設預設在適用在左上角 請問可以移動他的位子嗎 一木這樣不太好觀察不好意思 在詢問一個問題 關於錯誤訊息袋 說有多個出錯 但是看不懂*勞煩了
10x FrameXML\UIParent.lua:2559: C stack overflow
[string "@FrameXML\UIParent.lua"]:2559: in function <FrameXML\UIParent.lua:2527>
[string "=[C]"]: in function `securecall'
[string "@FrameXML\UIParent.lua"]:3226: in function `UIParentManageFramePositions'
[string "@FrameXML\UIParent.lua"]:2632: in function <FrameXML\UIParent.lua:2619>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML\UIParent.lua"]:3422: in function `UIParent_ManageFramePositions'
[string "@FrameXML\MainMenuBar.lua"]:60: in function `SetPositionForStatusBars'
[string "@FrameXML\MainMenuBar.lua"]:8: in function `OnStatusBarsUpdated'
[string "@FrameXML\StatusTrackingManager.lua"]:181: in function `LayoutBars'
[string "@FrameXML\StatusTrackingManager.lua"]:84: in function `UpdateBarsShown'
[string "@FrameXML\StatusTrackingManager.lua"]:72: in function `SetBarSize'
[string "@FrameXML\MainMenuBar.lua"]:351: in function `ChangeMenuBarSizeAndPosition'
...
[string "=[C]"]: ?
[string "=[C]"]: in function `Show'
[string "@FrameXML\UIParent.lua"]:2910: in function `SetUIPanel'
[string "@FrameXML\UIParent.lua"]:2755: in function `ShowUIPanel'
[string "@FrameXML\UIParent.lua"]:2623: in function <FrameXML\UIParent.lua:2619>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML\UIParent.lua"]:3468: in function <FrameXML\UIParent.lua:3447>
[string "=[C]"]: in function `ShowUIPanel'
[string "@FrameXML\SpellBookFrame.lua"]:75: in function `ToggleSpellBook'
[string "TOGGLEPROFESSIONBOOK"]:1: in function <[string "TOGGLEPROFESSIONBOOK"]:1>
Locals:
index = "CastingBarFrame"
value = <table> {
talkingHeadFrame = 1
extraAbilityContainer = 10
overrideActionBar = 40
petBattleFrame = 60
playerPowerBarAlt = 20
pet = 35
yOffset = 40
classResourceOverlayFrame = 1
classResourceOverlayOffset = 1
bottomEither = 45
watchBar = -2
powerBarWidgets = 11.000008
baseY = true
bonusActionBar = 1
tutorialAlert = 35
}
yOffsetFrames = <table> {
1 = "bottomEither"
2 = "bottomLeft"
3 = "castingBar"
}
xOffsetFrames = <table> {
}
hasBottomLeft = 1
hasBottomRight = nil
hasPetBar = nil
frame = CastingBarFrame {
0 =
fadeOut = true
stufcheck = true
showTradeSkills = true
holdTime = 0
UnregisterAllEvents = <function> defined =[C]:-1
Border =
}
Flash =
}
showCastbar = true
Icon =
}
startChannelColor = <table> {
}
finishedCastColor = <table> {
}
nonInterruptibleColor = <table> {
}
stufhidden = true
flash = true
Text =
}
unit = "player"
showShield = false
BorderShield =
}
Spark =
}
startCastColor = <table> {
}
flashColorSameAsStart = true
finishedColorSameAsStart = true
failedCastColor = <table> {
}
}
xOffset = 0
yOffset = 115
anchorTo = nil
point = nil
rpoint = nil
hasBottomEitherFlag = nil
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = "bottomEither"
2 = "bottomLeft"
3 = "castingBar"
}
(for control) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = <table> {
1 = "bottomEither"
2 = "bottomLeft"
3 = "castingBar"
}
(*temporary) = nil
(*temporary) = "C stack overflow"
menuBarTop = 75
UIPARENT_VARIABLE_OFFSETS = <table> {
rightActionBarsX = 0
Dololo · 2021-01-23 18:51:49
2. 這是遊戲內建的框架出錯,請先試試看重新載入介面。如果還是持續發生相同的錯誤,依照這個方法來做。