留言

TubaLouis · 2026-01-26 20:12:55

1122x ...ibNameplateRegistry-1.0/LibNameplateRegistry-1.0-23.lua:773: attempt to compare local 'GUID' (a secret value)
[TargetNameplateIndicator/Libs/LibNameplateRegistry-1.0-23/LibNameplateRegistry-1.0/LibNameplateRegistry-1.0.lua]:773: in function 'GetPlateByGUID'
[TargetNameplateIndicator/core.lua]:416: in function <TargetNameplateIndicator/core.lua:405>

Locals:
self = TargetNameplateIndicator_mouseover {
 unit = "mouseover"
 priority = 10
 Texture = TargetNameplateIndicator_mouseoverTexture {
 }
 enabled = true
}
GUID = <no value>
(for state) = <table> {
  = <table> {
 }
}
(for control) = NamePlate2 {
 driverFrame = NamePlateDriverFrame {
 }
 UnitFrame = Button {
 }
 TPFrame = ThreatPlatesFrameNamePlate2 {
 }
 unitToken = "nameplate1"
 unitFrameTemplate = "NamePlateUnitFrameTemplate"
}
frame = NamePlate2 {
 driverFrame = NamePlateDriverFrame {
 }
 UnitFrame = Button {
 }
 TPFrame = ThreatPlatesFrameNamePlate2 {
 }
 unitToken = "nameplate1"
 unitFrameTemplate = "NamePlateUnitFrameTemplate"
}
data = <table> {
 GUID = "Creature-0-5863-2681-5752-210759-00007756BF"
 type = "NPC"
 name = "布萊恩‧銅鬚"
 reaction = "FRIENDLY"
 unitToken = "nameplate1"
}
(*temporary) = "Creature-0-5863-2681-5752-210759-00007756BF"
(*temporary) = "Creature-0-5863-2681-5752-210759-00007756BF"
(*temporary) = true
(*temporary) = nil
(*temporary) = "attempt to compare local 'GUID' (a secret value)"
ActivePlates_per_frame = <table> {
  = <table> {
 }
}
LNR_Private = <table> {
 callbacks = <table> {
 }
 UsedCallBacks = 3
 EventFrame = Frame {
 }
 mixinTargets = <table> {
 }
}



請問這是甚麼錯誤呢?謝謝

Dololo · 2026-01-26 21:30:09

請看一下你的【目標指示箭頭】插件版本是不是 1.61

TubaLouis · 2026-01-26 21:53:47

抱歉~我看不到版本資訊

TubaLouis · 2026-01-26 22:00:09

我把那個關掉後,也是跑出錯誤資訊67x attempt to perform string conversion on a secret value
[KeystoneLoot/xui/raids_tab.lua]:353: in function <KeystoneLoot/xui/raids_tab.lua:346>
[C]: in function 'CameraOrSelectOrMoveStop'
[CAMERAORSELECTORMOVE]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals:
self = Frame {
 TabDivider = Texture {
 }
 id = "raids"
 Tab = Button {
 }
}
event = "PLAYER_TARGET_CHANGED"
guid = <no value>
_ = "克里格瓦之眠"
type = "scenario"
difficultyId = 208
blacklistedNpc = <table> {
}
difficultyIds = <table> {
 14 = true
 16 = true
 17 = true
 15 = true
}
KeystoneLoot = <table> {
 Translate = <table> {
 }
}

Dololo · 2026-01-26 22:09:43

請先關閉【職業適合裝備查詢】插件。

TubaLouis · 2026-01-26 22:11:19

QQ~關一個又出現一個....111x TinyInspect/InspectMouse.lua:54: bad argument #1 to 'UnitHealthMax' (Usage: local result = UnitHealthMax(unit). Secret values are only allowed during untainted execution for this argument.)
[TinyInspect/InspectMouse.lua]:54: in function <TinyInspect/InspectMouse.lua:45>
[C]: ?
[C]: in function 'ProcessInfo'
[Blizzard_GameTooltip/Mainline/GameTooltip.lua]:994: in function 'SetWorldCursor'
[Blizzard_UIParent/Mainline/UIParent.lua]:1268: in function <...rfaceBlizzard_UIParent/Mainline/UIParent.lua:1188>

Locals:
self = GameTooltip {
 ItemTooltip = Frame {
 }
 BottomOverlay = Texture {
 }
 NineSlice = Frame {
 }
 suppressAutomaticCompareItem = false
 textLeft1Font = "GameTooltipHeaderText"
 TopOverlay = Texture {
 }
 TextLeft1 = GameTooltipTextLeft1 {
 }
 updateElapsed = 0.083000
 processingInfo = <table> {
 }
 infoList = <table> {
 }
 supportsDataRefresh = true
 shouldRefreshData = false
 waitingForData = false
 model = PlayerModel {
 }
 BigFactionIcon = Texture {
 }
 style = Frame {
 }
 shoppingTooltips = <table> {
 }
 updateTooltipTimer = 0.133000
 StatusBar = GameTooltipStatusBar {
 }
 TextRight1 = GameTooltipTextRight1 {
 }
 supportsItemComparison = true
 textLeft2Font = "GameTooltipText"
 widgetContainer = Frame {
 }
 layoutType = "TooltipDefaultLayout"
 textRight1Font = "GameTooltipHeaderText"
 TextRight2 = GameTooltipTextRight2 {
 }
 TextLeft2 = GameTooltipTextLeft2 {
 }
 textRight2Font = "GameTooltipText"
}
info = <table> {
 getterName = "GetWorldCursor"
 fadeOut = true
 tooltipData = <table> {
 }
}
flag = 2
guid = <no value>
_ = <no value>
unit = <no value>

Dololo · 2026-01-26 22:12:06

【裝備觀察】剛剛有更新,請更新彩虹後再試試看。