留言

kogjow · 2025-11-01 16:48:34

18x Blizzard_SharedXML/LayoutFrame.lua:433: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: Frame:SetPoint.
[Blizzard_SharedXML/LayoutFrame.lua]:433: in function 'LayoutChildren'
[Blizzard_SharedXML/LayoutFrame.lua]:250: in function 'Layout'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsSelectionDialog.lua]:127: in function 'ShowDialog'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:557: in function 'OnHeroSpecButtonClicked'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:687: in function <...pells/ClassTalents/Blizzard_HeroTalentsContainer.lua:685>

Locals:
self = Frame {
 fixedHeight = 809.000061
 fixedWidth = 962
}
children = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
ignored = nil
expandToHeight = nil
leftOffset = 0
rightOffset = 0
frameTopPadding = 0
frameBottomPadding = 0
spacing = 0
childrenWidth = 481
childrenHeight = 0
hasExpandableChild = true
(for state) = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
(for control) = 1
i = 1
child = Frame {
 isAnySpecActive = true
 NodesContainer = Frame {
 }
 ActivatedBackgroundRight2 = Texture {
 }
 isActiveSpec = true
 isRightMostSpec = false
 isLeftMostSpec = true
 ActivationExpandFx = Texture {
 }
 ActivatedBackgroundLeft2 = Texture {
 }
 ActivatedBackgroundLeft4 = Texture {
 }
 ActivatedText = FontString {
 }
 ActivateButton = Button {
 }
 CurrencyFrame = Frame {
 }
 name = "伊露恩之選"
 SpecImageBorderSelected = Texture {
 }
 ApplyChangesButton = Button {
 }
 ActivatedBackFrames = <table> {
 }
 SpecImageBorder = Texture {
 }
 ActivatedLeftFrames = <table> {
 }
 ActivatedBackgroundLeft1 = Texture {
 }
 Description = FontString {
 }
 SpecImage = Texture {
 }
 ActivatedBackgroundBack1 = Texture {
 }
 layoutIndex = 1
 expand = "true"
 ActivationExpandFxMask2 = MaskTexture {
 }
 ActivationExpandFxMask = MaskTexture {
 }
 ActivatedBackgroundRight4 = Texture {
 }
 SpecName = FontString {
 }
 ActivatedRightFrames = <table> {
 }
 subTreeID = 24
 helpTipOffsetY = -80
 helpTipOffsetX = 0
 ActivationFlash = AnimationGroup {
 }
 SpecImageMask = MaskTexture {
 }
 ColumnDivider = Texture {
 }
 ActivatedBackgroundBack2 = Texture {
 }
 subTreeInfo = <table> {
 }
 ActivatedBackgroundRight3 = Texture {
 }
 ActivatedBackgroundLeft3 = Texture {
 }
 ActivatedBackgroundRight1 = Texture {
 }
}
childWidth = 481
childHeight = 0
leftPadding = 018x Blizzard_SharedXML/LayoutFrame.lua:433: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: Frame:SetPoint.
[Blizzard_SharedXML/LayoutFrame.lua]:433: in function 'LayoutChildren'
[Blizzard_SharedXML/LayoutFrame.lua]:250: in function 'Layout'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsSelectionDialog.lua]:127: in function 'ShowDialog'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:557: in function 'OnHeroSpecButtonClicked'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:687: in function <...pells/ClassTalents/Blizzard_HeroTalentsContainer.lua:685>

Locals:
self = Frame {
 fixedHeight = 809.000061
 fixedWidth = 962
}
children = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
ignored = nil
expandToHeight = nil
leftOffset = 0
rightOffset = 0
frameTopPadding = 0
frameBottomPadding = 0
spacing = 0
childrenWidth = 481
childrenHeight = 0
hasExpandableChild = true
(for state) = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
(for control) = 1
i = 1
child = Frame {
 isAnySpecActive = true
 NodesContainer = Frame {
 }
 ActivatedBackgroundRight2 = Texture {
 }
 isActiveSpec = true
 isRightMostSpec = false
 isLeftMostSpec = true
 ActivationExpandFx = Texture {
 }
 ActivatedBackgroundLeft2 = Texture {
 }
 ActivatedBackgroundLeft4 = Texture {
 }
 ActivatedText = FontString {
 }
 ActivateButton = Button {
 }
 CurrencyFrame = Frame {
 }
 name = "伊露恩之選"
 SpecImageBorderSelected = Texture {
 }
 ApplyChangesButton = Button {
 }
 ActivatedBackFrames = <table> {
 }
 SpecImageBorder = Texture {
 }
 ActivatedLeftFrames = <table> {
 }
 ActivatedBackgroundLeft1 = Texture {
 }
 Description = FontString {
 }
 SpecImage = Texture {
 }
 ActivatedBackgroundBack1 = Texture {
 }
 layoutIndex = 1
 expand = "true"
 ActivationExpandFxMask2 = MaskTexture {
 }
 ActivationExpandFxMask = MaskTexture {
 }
 ActivatedBackgroundRight4 = Texture {
 }
 SpecName = FontString {
 }
 ActivatedRightFrames = <table> {
 }
 subTreeID = 24
 helpTipOffsetY = -80
 helpTipOffsetX = 0
 ActivationFlash = AnimationGroup {
 }
 SpecImageMask = MaskTexture {
 }
 ColumnDivider = Texture {
 }
 ActivatedBackgroundBack2 = Texture {
 }
 subTreeInfo = <table> {
 }
 ActivatedBackgroundRight3 = Texture {
 }
 ActivatedBackgroundLeft3 = Texture {
 }
 ActivatedBackgroundRight1 = Texture {
 }
}
childWidth = 481
childHeight = 0
leftPadding = 0
rightPadding = 0
topPadding = 0
bottomPadding = 0
topOffset = 0
18x Blizzard_SharedXML/LayoutFrame.lua:433: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: Frame:SetPoint.
[Blizzard_SharedXML/LayoutFrame.lua]:433: in function 'LayoutChildren'
[Blizzard_SharedXML/LayoutFrame.lua]:250: in function 'Layout'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsSelectionDialog.lua]:127: in function 'ShowDialog'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:557: in function 'OnHeroSpecButtonClicked'
[Blizzard_PlayerSpells/ClassTalents/Blizzard_HeroTalentsContainer.lua]:687: in function <...pells/ClassTalents/Blizzard_HeroTalentsContainer.lua:685>

Locals:
self = Frame {
 fixedHeight = 809.000061
 fixedWidth = 962
}
children = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
ignored = nil
expandToHeight = nil
leftOffset = 0
rightOffset = 0
frameTopPadding = 0
frameBottomPadding = 0
spacing = 0
childrenWidth = 481
childrenHeight = 0
hasExpandableChild = true
(for state) = <table> {
 1 = Frame {
 }
 2 = Frame {
 }
}
(for control) = 1
i = 1
child = Frame {
 isAnySpecActive = true
 NodesContainer = Frame {
 }
 ActivatedBackgroundRight2 = Texture {
 }
 isActiveSpec = true
 isRightMostSpec = false
 isLeftMostSpec = true
 ActivationExpandFx = Texture {
 }
 ActivatedBackgroundLeft2 = Texture {
 }
 ActivatedBackgroundLeft4 = Texture {
 }
 ActivatedText = FontString {
 }
 ActivateButton = Button {
 }
 CurrencyFrame = Frame {
 }
 name = "伊露恩之選"
 SpecImageBorderSelected = Texture {
 }
 ApplyChangesButton = Button {
 }
 ActivatedBackFrames = <table> {
 }
 SpecImageBorder = Texture {
 }
 ActivatedLeftFrames = <table> {
 }
 ActivatedBackgroundLeft1 = Texture {
 }
 Description = FontString {
 }
 SpecImage = Texture {
 }
 ActivatedBackgroundBack1 = Texture {
 }
 layoutIndex = 1
 expand = "true"
 ActivationExpandFxMask2 = MaskTexture {
 }
 ActivationExpandFxMask = MaskTexture {
 }
 ActivatedBackgroundRight4 = Texture {
 }
 SpecName = FontString {
 }
 ActivatedRightFrames = <table> {
 }
 subTreeID = 24
 helpTipOffsetY = -80
 helpTipOffsetX = 0
 ActivationFlash = AnimationGroup {
 }
 SpecImageMask = MaskTexture {
 }
 ColumnDivider = Texture {
 }
 ActivatedBackgroundBack2 = Texture {
 }
 subTreeInfo = <table> {
 }
 ActivatedBackgroundRight3 = Texture {
 }
 ActivatedBackgroundLeft3 = Texture {
 }
 ActivatedBackgroundRight1 = Texture {
 }
}
childWidth = 481
childHeight = 0
leftPadding = 0
rightPadding = 0
topPadding = 0
bottomPadding = 0
topOffset = 0

rightPadding = 0
topPadding = 0
bottomPadding = 0
topOffset = 0

kogjow · 2025-11-01 16:55:46

大大這個bug是什麼

Dololo · 2025-11-01 21:08:16

遊戲內建的英雄天賦面板出錯,試試看這個方法是否有用