17x LiteBag/ContainerPanel.lua:305: attempt to call method 'Update' (a nil value) [LiteBag/ContainerPanel.lua]:305: in function 'UpdateBagButtons' [LiteBag/ContainerPanel.lua]:373: in function 'UpdateMiscellaneousFrames' [LiteBag/ContainerPanel.lua]:233: in function 'GenerateFrame' [LiteBag/ContainerPanel.lua]:133: in function <LiteBag/ContainerPanel.lua:130> [C]: in function 'SetShown' [LiteBag/Frame.lua]:206: in function <LiteBag/Frame.lua:201>
Kenion · 2025-08-08 20:03:39
17x LiteBag/ContainerPanel.lua:305: attempt to call method 'Update' (a nil value)[LiteBag/ContainerPanel.lua]:305: in function 'UpdateBagButtons'
[LiteBag/ContainerPanel.lua]:373: in function 'UpdateMiscellaneousFrames'
[LiteBag/ContainerPanel.lua]:233: in function 'GenerateFrame'
[LiteBag/ContainerPanel.lua]:133: in function <LiteBag/ContainerPanel.lua:130>
[C]: in function 'SetShown'
[LiteBag/Frame.lua]:206: in function <LiteBag/Frame.lua:201>
Locals:
self = LiteBagBackpackPanel {
TokenTracker = LiteBagBackpackPanelTokenFrame {
}
resizingAllowed = true
showMoneyFrame = true
bagFrames = <table> {
}
showSearchBox = true
Items = <table> {
}
Title = "背包"
bagIDs = <table> {
}
size = 108
bagButtons = <table> {
}
containsBags = <table> {
}
MoneyFrame = LiteBagBackpackPanelMoneyFrame {
}
showTokenTracker = true
PortraitButton = LiteBagBackpackPanelPortraitButton {
}
PanelType = "BACKPACK"
}
(for state) = <table> {
1 = LiteBagBackpackPanelBag1Slot {
}
2 = LiteBagBackpackPanelBag2Slot {
}
3 = LiteBagBackpackPanelBag3Slot {
}
4 = LiteBagBackpackPanelBag4Slot {
}
5 = LiteBagBackpackPanelBag5Slot {
}
6 = LiteBagBackpackPanelBag6Slot {
}
}
(for control) = 1
_ = 1
bagButton = LiteBagBackpackPanelBag1Slot {
IconOverlay = Texture {
}
icon = LiteBagBackpackPanelBag1SlotIconTexture {
}
FilterIcon = Texture {
}
itemContextMatchResult = 3
CircleMask = MaskTexture {
}
searchOverlay = LiteBagBackpackPanelBag1SlotSearchOverlay {
}
PushedTexture = Texture {
}
NormalTexture = LiteBagBackpackPanelBag1SlotNormalTexture {
}
IconOverlay2 = Texture {
}
IconBorder = Texture {
}
HighlightTexture = Texture {
}
Stock = LiteBagBackpackPanelBag1SlotStock {
}
ItemContextOverlay = Texture {
}
showMatchHighlight = true
Count = LiteBagBackpackPanelBag1SlotCount {
}
}
(*temporary) = nil
(*temporary) = LiteBagBackpackPanelBag1Slot {
IconOverlay = Texture {
}
icon = LiteBagBackpackPanelBag1SlotIconTexture {
}
FilterIcon = Texture {
}
itemContextMatchResult = 3
CircleMask = MaskTexture {
}
searchOverlay = LiteBagBackpackPanelBag1SlotSearchOverlay {
}
PushedTexture = Texture {
}
NormalTexture = LiteBagBackpackPanelBag1SlotNormalTexture {
}
IconOverlay2 = Texture {
}
IconBorder = Texture {
}
HighlightTexture = Texture {
}
Stock = LiteBagBackpackPanelBag1SlotStock {
}
ItemContextOverlay = Texture {
}
showMatchHighlight = true
Count = LiteBagBackpackPanelBag1SlotCount {
}
}
(*temporary) = "attempt to call method 'Update' (a nil value)"
想問問這個怎解決.謝謝😁
三皈依 · 2025-08-08 23:20:49
Kenion · 2025-08-09 19:55:43