4x BigDebuffs/BigDebuffs.lua:2081: attempt to call local 'UnitDebuff' (a nil value) [string "@BigDebuffs/BigDebuffs.lua"]:2081: in function `UNIT_AURA' [string "@BigDebuffs/BigDebuffs.lua"]:1182: in function `?' [string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:109: in function <...rface!!!gmFonts/libs/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:19: in function <...rface!!!gmFonts/libs/CallbackHandler-1.0.lua:15> [string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:54: in function `Fire' [string "@!Ace3/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <!Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
EpicPants · 2024-08-15 12:26:29
4x BigDebuffs/BigDebuffs.lua:2081: attempt to call local 'UnitDebuff' (a nil value)
[string "@BigDebuffs/BigDebuffs.lua"]:2081: in function `UNIT_AURA'
[string "@BigDebuffs/BigDebuffs.lua"]:1182: in function `?'
[string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:109: in function <...rface!!!gmFonts/libs/CallbackHandler-1.0.lua:109>
[string "=[C]"]: ?
[string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:19: in function <...rface!!!gmFonts/libs/CallbackHandler-1.0.lua:15>
[string "@!!!gmFonts/libs/CallbackHandler-1.0-8.lua"]:54: in function `Fire'
[string "@!Ace3/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <!Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self = <table> {
HiddenDebuffs = <table> {
}
modules = <table> {
}
baseName = "BigDebuffs"
PriorityDebuffs = <table> {
}
defaultModuleState = true
frames = <table> {
}
hooks = <table> {
}
WarningDebuffs = <table> {
}
enabledState = true
units = <table> {
}
AttachedFrames = <table> {
}
defaultModuleLibraries = <table> {
}
Spells = <table> {
}
name = "BigDebuffs"
specDispelTypes = <table> {
}
Nameplates = <table> {
}
UnitFrames = <table> {
}
db = <table> {
}
orderedModules = <table> {
}
anchors = <table> {
}
}
unit = "player"
frame = BigDebuffsplayerUnitFrame {
blizzard = true
Count = BigDebuffsplayerUnitFrameCount {
}
Name = BigDebuffsplayerUnitFrameName {
}
anchor = PlayerFrame {
}
cooldown = BigDebuffsplayerUnitFrameCooldown {
}
icon = BigDebuffsplayerUnitFrameIcon {
}
unit = "player"
}
UnitDebuff = nil
now = 9713.006000
left = 0
priority = 0
duration = nil
expires = nil
icon = nil
debuff = nil
buff = nil
interrupt = nil
(for index) = 1
(for limit) = 40
(for step) = 1
i = 1
(*temporary) = nil
(*temporary) = "player"
(*temporary) = 1
(*temporary) = "attempt to call local 'UnitDebuff' (a nil value)"
UnitDebuff = nil
LibClassicDurations = false
UnitBuff = nil
Dololo · 2024-08-15 15:33:37