作 者 | York @ Curse |
---|---|
譯 者 | 彩虹ui |
使用方法:
- 設定:Esc>選項>插件>聊天-輸入框
- 移動:Shift+左鍵拖曳輸入框
- 縮放:Shift+左鍵拖曳右邊箭頭
- 重置:Shift+右鍵點擊輸入框
- 切換頻道:按 Tab 鍵(目前需搭配 TinyChat 或其他有此功能的聊天插件)
- 歷史記錄:方向鍵上/下
- 表情圖案:輸入 {XX},例如 {大笑}
- 顯示幾則訊息:在設定選項中自訂。
- 保存聊天內容:啟用時會一直保存聊天內容,停用時下次登入會清空聊天內容。
特別注意:
- 中文詞庫(選用):目前測試不出有什麼作用,也許是不支援繁體中文,或是單純我不會使用。載入後會使用 64MB 的記憶體,有興趣的玩家請自行測試,歡迎留言分享你的測試結果。
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
---|---|---|---|---|---|---|---|---|---|
InputInput-v1.0.12.zip 地心之戰 | v1.0.12-release | 457.09 KB | 62 | 2024-11-07 | Dololo |
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
---|---|---|---|---|---|---|---|---|---|
InputInput-v1.0.9a.zip 地心之戰 | v1.0.9a | 455.48 KB | 81 | 2024-08-21 | - 更新到原版的 v1.0.9-release-02 版本。 - 自行新增一些功能: -新增支援社群頻道。 -可自行設定要顯示幾則訊息。 -可設定不要漸層淡出文字。 -可設定是否要保存訊息。 -輸入框和頻道名稱顏色會和聊天設定中的顏色一致。 |
Dololo | |||
InputInput_Libraries_zh.zip 地心之戰 | 中文詞庫 | 2.73 MB | 32 | 2024-08-21 | Dololo | ||||
InputInput-v1.0.8-Fix3..zip 地心之戰 | v1.0.8 修正版3 | 133.64 KB | 39 | 2024-08-19 | - 新增支援 TinyChat 的按住 Alt 鍵選擇歷史記錄的設定。 - 修正只要有新訊息就會跳出的 GetAchievementInfo 的錯誤。 |
Dololo | |||
InputInput-v1.0.8-Fix2.zip 地心之戰 | v1.0.8 修正版2 | 133.57 KB | 21 | 2024-08-19 | - 移除本身不完整的Tab切換頻道功能,以便搭能配其他聊天插件的Tab切換頻道使用。 | Dololo | |||
InputInput-v1.0.8-Fix.zip 地心之戰 | v1.0.8 修正版 | 133.55 KB | 6 | 2024-08-18 | - 新增:有使用 TinyChat 就不再額外顯示圖示和表情圖案。 - 修正:檢查 id 是否為空。 |
Dololo | |||
InputInput-v1.0.8.zip 地心之戰 | v1.0.8-release | 133.43 KB | 8 | 2024-08-18 | - 支援魔獸世界 11.0.2。 | Dololo |
彥子 · 2024-09-17 20:09:12
3x InputInput/Options.lua:140: attempt to concatenate field 'Need To Reload' (a nil value)
[string "@InputInput/Options.lua"]:140: in function <InputInput/Options.lua:136>
[string "=[C]"]: in function `Show'
[string "@Blizzard_Settings_Shared/Blizzard_SettingsPanel.lua"]:866: in function `DisplayLayout'
[string "@Blizzard_Settings_Shared/Blizzard_SettingsPanel.lua"]:807: in function `DisplayCategory'
[string "@Blizzard_Settings_Shared/Blizzard_SettingsPanel.lua"]:749: in function <.../Blizzard_Settings_Shared/Blizzard_SettingsPanel.lua:742>
[string "=[C]"]: ?
[string "@Blizzard_SharedXMLBase/CallbackRegistry.lua"]:144: in function <...eBlizzard_SharedXMLBase/CallbackRegistry.lua:143>
[string "=[C]"]: ?
[string "@Blizzard_SharedXMLBase/CallbackRegistry.lua"]:147: in function `TriggerEvent'
[string "@Blizzard_Settings_Shared/Blizzard_CategoryList.lua"]:152: in function <...s/Blizzard_Settings_Shared/Blizzard_CategoryList.lua:150>
Locals:
self = Frame {
settingcategory = <table> {
}
name = "InputInput"
}
(*temporary) = InputInputenableIL_zhText {
}
(*temporary) = "開啟 |cff409EFF|cffF56C6Ci|rnput|cffF56C6Ci|rnput|r_Libraries_|cffF56C6Czh|r"
(*temporary) = " |cFF909399"
(*temporary) = ""
(*temporary) = " ("
(*temporary) = nil
(*temporary) = ")|r"
(*temporary) = "attempt to concatenate field 'Need To Reload' (a nil value)"
enableIL_zh = InputInputenableIL_zh {
Text = InputInputenableIL_zhText {
}
text = InputInputenableIL_zhText {
}
}
L = <table> {
frown = "皺眉"
tear = "流淚"
flu = "流感"
evil = "邪惡"
tears = "悲劇"
volunteer = "雷鋒"
Moon = "月亮"
shuuuu = "閉嘴"
Star = "星星"
Login Information 2 = "輸入 %s 或 %s 打開設定面板"
love = "花痴"
suprise = "吃驚"
dreamsmile = "美夢"
TO = "密"
Square = "方形"
ill = "生病"
Skull = "頭顱"
Show Chat = "顯示訊息"
shake = "握手"
Login Information 1 = "您正在使用%s輸入框增強插件,使用過程中的任何問題都可以透過 %s 或到插件網站 %s 進行反饋"
shy = "害羞"
horror = "恐懼"
mario = "馬里奧"
No = "取消"
wrong = "錯"
innocent = "無辜"
ugly = "猥瑣"
faint = "暈"
mail = "郵件"
happy = "開心"
angel = "天使"
puke = "吐"
grimace = "鬼臉"
skull = "骷髏"
growl = "齜牙"
think = "想"
Not enabled, enter/ii to enable = "未開啟,輸入%s開啟"
Chinese word processing module can make input prompts more intelligent = "中文詞語處理模組,可以使輸入提示更智能"
clap = "鼓掌"
wronged = "委屈"
Yes = "確定"
kongfu = "功夫"
Enable InputInput_Libraries_zh = "開啟 %s"
makeup = "化妝"
Default Setting = "預設設定"
meditate = "沉思"
Show bg = "顯示訊息背景"
Show channel Name = "顯示頻道名稱"
sleep = "睡覺"
Diamond = "鑽石"
excited = "興奮"
sheep = "羊"
smile = "微笑"
right = "對"
cutie = "可愛"
titter = "偷笑"
Cross = "十字"
fight = "打架"
embarrass = "尷尬"
biglaugh = "大笑"
greet = "致敬"
despise = "鄙視"
okay = "好"
freeze = "呆"
Circle = "圈圈"
sweat = "流汗"
Triangle = "三角"
Show Timestamp = "顯示時間戳記"
miserable = "可憐"
surrender = "失敗"
question = "疑問"
Do you want to reload the addOnes = "是否重新載入介面"
victory = "勝利"
heart = "心"
shout = "喊"
cry = "哭"
cool = "酷"
unknown = "未知"
pretty = "漂亮"
angry = "生氣"
}
settings = <table> {
showChat = true
keepHistory = true
showChannel = true
noFade = false
showbg = false
showLines = 7
showTime = true
enableIL_zh = false
}
彥子 · 2024-09-17 20:09:42
Reload還是一樣偵錯
Dololo · 2024-09-17 21:45:44
你這個應該是原版的,不是奇樂的版本,建議改用奇樂的版本試試看。
小布布 · 2024-08-18 22:04:19
1x InputInput/Main.lua:418: Usage: GetAchievementInfo(achievementID)[string "=[C]"]: ?
[string "@InputInput/Main.lua"]:418: in function `FormatMSG'
[string "@InputInput/Main.lua"]:457: in function `SaveMSG'
[string "@InputInput/Main.lua"]:961: in function <InputInput/Main.lua:919>
Locals:
(*temporary) = ""
Dololo · 2024-08-19 15:32:34
感謝回報,已修正。請更新後再試試看。
老鬼 · 2024-11-03 21:36:04
这个插件与LS:glass有相容性问题,输入框位置调到屏幕中间后,重启游戏后还是回到默认左下角,禁用LS:glass后正常能保存位置Dololo · 2024-11-03 23:41:06
老鬼 · 2024-11-07 16:24:27
三皈依 · 2024-11-07 19:00:45
Dololo · 2024-11-07 19:24:41