三皈依

『團隊』精簡的傳奇+計時器 iP Mythic Timer

一個相當精簡的傳奇+計時器,小而美,還可自訂主題。
作  者 IP @ Curse
譯  者 BNS (三皈依 - 暗影之月)
上版的截圖

面板說明
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
iPMythicTimer-v1.3.64.zip 地心之戰 397.26 KB 67 2024-11-06 三皈依
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
iPMythicTimer-v1.3.62.zip 地心之戰 v1.3.62 394.21 KB 82 2024-10-18 Dololo
iPMythicTimer-v1.3.60-Fix.zip 地心之戰 v1.3.60 修正版 394.18 KB 94 2024-10-04 - 自行修正與 Kaliel's Tracker 一起使用時發生的錯誤。 Dololo
iPMythicTimer-v1.3.60.zip 地心之戰 397.77 KB 62 2024-09-29 三皈依
iPMythicTimer-v1.3.59.zip 地心之戰 396.97 KB 98 2024-09-10 三皈依
iPMythicTimer-v1.3.58.zip 地心之戰 391.44 KB 33 2024-09-07 三皈依
iPMythicTimer-v1.3.57.zip 地心之戰 391.49 KB 39 2024-08-30 三皈依
iPMythicTimer-v1.3.56.zip 地心之戰 391.51 KB 54 2024-08-22 三皈依
iPMythicTimer-v1.3.55.zip 地心之戰 391.31 KB 36 2024-08-15 三皈依
iPMythicTimer-v1.3.53.zip 黑暗之心 390.96 KB 96 2024-05-17 三皈依
iPMythicTimer-v1.3.52.zip 強襲風暴 390.98 KB 70 2024-04-12 三皈依
iPMythicTimer-v1.3.50.zip 復興之種 390.92 KB 109 2024-01-17 三皈依
iPMythicTimer-v1.3.48.zip 夢境守護者 388.91 KB 51 2024-01-13 三皈依
iPMythicTimer-v1.3.46.zip 夢境守護者 388.81 KB 101 2023-11-23 三皈依
iPMythicTimer-v1.3.45.zip 夢境守護者 388.75 KB 55 2023-11-07 toc版本號已預先改為10.2 三皈依
iPMythicTimer-v1.3.43.zip 時光的裂痕 388.55 KB 61 2023-09-03 三皈依
iPMythicTimer-v1.3.41.zip 奈薩里奧的餘燼 v1.3.41 384.75 KB 152 2023-05-23 Dololo
iPMythicTimer-v1.3.39.zip 奈薩里奧的餘燼 v1.3.39 384.53 KB 96 2023-05-04 - 支援魔獸世界 10.1。 Dololo
iPMythicTimer-v1.3.37.zip 巨龍崛起 388.17 KB 83 2023-03-14 三皈依
iPMythicTimer-v1.3.36.zip 巨龍崛起 388.11 KB 65 2023-03-10 三皈依
iPMythicTimer-v1.3.35.zip 巨龍崛起 387.67 KB 107 2023-02-14 三皈依
iPMythicTimer-v1.3.34.zip 巨龍崛起 387.65 KB 131 2022-12-18 三皈依
iPMythicTimer-v1.3.33.zip 巨龍崛起 387.66 KB 53 2022-12-16 三皈依
iPMythicTimer-v1.3.32.zip 巨龍崛起 387.40 KB 58 2022-11-20 三皈依
iPMythicTimer-v1.3.31.zip 巨龍崛起 386.74 KB 52 2022-11-17 三皈依
iPMythicTimer-v1.3.30.zip 巨龍崛起 386.49 KB 147 2022-10-27 三皈依
iPMythicTimer-v1.3.29.zip 永恆之盡 386.49 KB 61 2022-08-23 Bug修正 三皈依
iPMythicTimer-v1.3.28.zip 永恆之盡 385.45 KB 42 2022-08-18 三皈依
iPMythicTimer-v1.3.27.zip 永恆之盡 385.45 KB 51 2022-08-05 隱蔽詞綴修正 三皈依
iPMythicTimer-v1.3.26.zip 永恆之盡 385.13 KB 26 2022-08-04 支援S4 三皈依
iPMythicTimer-v1.3.25.zip 永恆之盡 384.57 KB 76 2022-06-01 支援9.2.5 三皈依
iPMythicTimer-v1.3.24.zip 永恆之盡 384.57 KB 59 2022-05-06 三皈依
iPMythicTimer-v1.3.23.zip 永恆之盡 384.36 KB 36 2022-05-02 修正進度問題 三皈依
iPMythicTimer-v1.3.22.zip 永恆之盡 384.01 KB 35 2022-04-28 三皈依
iPMythicTimer-v1.3.21.zip 永恆之盡 384.05 KB 50 2022-04-22 三皈依
iPMythicTimer-v1.3.20.zip 永恆之盡 381.94 KB 77 2022-03-05 三皈依
iPMythicTimer-v1.3.19.zip 永恆之盡 381.40 KB 47 2022-02-23 三皈依
iPMythicTimer-v1.3.18.zip 統御之鏈 381.17 KB 75 2021-11-03 支援9.1.5 三皈依
iPMythicTimer-v1.3.17.zip 統御之鏈 380.73 KB 98 2021-07-10 三皈依
iPMythicTimer-v1.3.16.zip 暗影之境 375.50 KB 116 2021-04-03 三皈依
iPMythicTimer-v1.3.15.zip 暗影之境 375.47 KB 70 2021-03-16 修正小錯誤 三皈依
iPMythicTimer-v1.3.14.zip 暗影之境 374.89 KB 54 2021-03-10 支援9.0.5 三皈依
iPMythicTimer-v1.3.13.zip 暗影之境 374.86 KB 24 2021-03-07 三皈依
iPMythicTimer-v1.3.11.zip 暗影之境 374.74 KB 71 2021-02-15 三皈依
iPMythicTimer-v1.3.9.zip 暗影之境 374.51 KB 88 2021-01-11 三皈依
iPMythicTimer-v1.3.7.zip 暗影之境 373.88 KB 60 2020-12-29 修復Kaliel's Tracker的展開
其他更新資訊請看來源網站
三皈依
iPMythicTimer-v1.3.6.zip 暗影之境 353.05 KB 30 2020-12-26 無函數庫版本
使用彩虹或BNS插件包可直接使用
三皈依
iPMythicTimer-v1.3.4.zip 暗影之境 372.82 KB 81 2020-12-16 三皈依
iPMythicTimer-v1.3.2.zip 暗影之境 368.71 KB 68 2020-12-09 三皈依
iPMythicTimer-v1.3.1.zip 暗影之境 368.67 KB 34 2020-12-06 三皈依

Adamhistory · 2024-11-14 00:15:26

請問這介面能移動嗎? 被右手邊的多於欄位改給蓋住了

三皈依 · 2024-11-14 11:08:11

當然可以啊,看截圖有個自定義框架,可以自行設定。

原雲太 · 2024-10-03 17:48:11

66x iPMythicTimer/main.lua:635: attempt to call method 'KalielsTrackerFix' (a nil value)
[string "@iPMythicTimer/main.lua"]:635: in function <iPMythicTimer/main.lua:601>
[string "=[C]"]: in function `Activate'
[string "@Blizzard_ObjectiveTracker/Blizzard_ScenarioObjectiveTracker.lua"]:669: in function `CheckTimers'
[string "@Blizzard_ObjectiveTracker/Blizzard_ScenarioObjectiveTracker.lua"]:623: in function <...jectiveTracker/Blizzard_ScenarioObjectiveTracker.lua:620>

Locals:
name = "死靈戰地"
_ = "party"
difficultyId = 8
level = 4
affixes = <table> {
 1 = 159
 2 = 10
}
dungeonName = "死靈戰地"
(*temporary) = nil
(*temporary) = <table> {
 defaultDecor = <table> {
 }
 MDTdungeon = <table> {
 }
 PROGRESS_DIRECTION_ASC = 1
 theme = <table> {
 }
 ACOUSTIC_STRING_X3 = "Interface\AddOns\iPMythicTimer\media\acoustic_string_x3.mp3"
 PROGRESS_DIRECTION_DESC = 2
 FONT_ROBOTO = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
 DECOR_FONTSIZE_DELTA = -2
 optionList = <table> {
 }
 localization = <table> {
 }
 PROGRESS_FORMAT_PERCENT = 1
 cleanDungeon = <table> {
 }
 PROGRESS_FORMAT_FORCES = 2
 panel = IPMTOptionsPanel {
 }
 THEME_ACTIONS_COPY = 2
 settingsCategory = <table> {
 }
 DECOR_FONT = "Arial"
 opened = <table> {
 }
 fDebug = IPMTDebug {
 }
 themeApplying = false
 deathRowHeight = 24
 season = <table> {
 }
 DB = <table> {
 }
 DUNGEON_ARTWORK = "dungeon"
 deaths = <table> {
 }
 fDeaths = IPMTDeaths {
 }
 TIMER_DIRECTION_DESC = 1
 THEME_ACTIONS_IMPORT = 3
 AFFIX_TEEMING = 5
 backdrop = <table> {
 }
 TIMER_DIRECTION_ASC = 2
 version = 1349
 defaultOption = <table> {
 }
 affixesCount = 4
 FONT_ROBOTO_LIGHT = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Light.ttf"
 fMain = IPMTMain {
 }
 ignoredNPC = <table> {
 }
 THEME_ACTIONS_NEW = 1
 frames = <table> {
 }
 THEME_ACTIONS_EXPORT = 4
}
(*temporary) = "attempt to call method 'KalielsTrackerFix' (a nil value)"
Addon = <table> {
 defaultDecor = <table> {
 }
 MDTdungeon = <table> {
 }
 PROGRESS_DIRECTION_ASC = 1
 theme = <table> {
 }
 ACOUSTIC_STRING_X3 = "Interface\AddOns\iPMythicTimer\media\acoustic_string_x3.mp3"
 PROGRESS_DIRECTION_DESC = 2
 FONT_ROBOTO = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
 DECOR_FONTSIZE_DELTA = -2
 optionList = <table> {
 }
 localization = <table> {
 }
 PROGRESS_FORMAT_PERCENT = 1
 cleanDungeon = <table> {
 }
 PROGRESS_FORMAT_FORCES = 2
 panel = IPMTOptionsPanel {
 }
 THEME_ACTIONS_COPY = 2
 settingsCategory = <table> {
 }
 DECOR_FONT = "Arial"
 opened = <table> {
 }
 fDebug = IPMTDebug {
 }
 themeApplying = false
 deathRowHeight = 24
 season = <table> {
 }
 DB = <table> {
 }
 DUNGEON_ARTWORK = "dungeon"
 deaths = <table> {
 }
 fDeaths = IPMTDeaths {
 }
 TIMER_DIRECTION_DESC = 1
 THEME_ACTIONS_IMPORT = 3
 AFFIX_TEEMING = 5
 backdrop = <table> {
 }
 TIMER_DIRECTION_ASC = 2
 version = 1349
 defaultOption = <table> {
 }
 affixesCount = 4
 FONT_ROBOTO_LIGHT = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Light.ttf"
 fMain = IPMTMain {
 }
 ignoredNPC = <table> {
 }
 THEME_ACTIONS_NEW = 1
 frames = <table> {
 }
 THEME_ACTIONS_EXPORT = 4
}
請問這個甚麼問題
每次打大密都會報錯

三皈依 · 2024-10-04 02:56:10

人在國外,會修改的話自行註釋掉出錯的那行可暫時解決。

Dololo · 2024-10-04 08:49:27

剛上傳了一個修正版,暫時修正這個問題。

原雲太 · 2024-10-05 07:57:19

非常感謝

永無名 · 2024-01-20 23:25:02

請問原本的 計時器 要去哪邊找?

三皈依 · 2024-01-21 05:23:39

原本的?系統內建的計時器就是任務追蹤那邊吧,把任務追蹤打開就有。

永無名 · 2024-01-21 17:28:41

好 我用用看 謝謝

走心獅子 · 2024-01-15 05:00:38

這個錯誤訊息 是怎麼了...一直出現~

Dololo · 2024-01-15 14:01:49

請看上一篇留言。

休啖璣咧 · 2024-01-03 14:43:49

更新後 打大密 就出現錯誤訊息 如下  更怎麼處理11462x iPMythicTimer/cooperation/mdt.lua:217: attempt to index field 'dungeonEnemies' (a nil value)
[string "@iPMythicTimer/cooperation/mdt.lua"]:217: in function `GetForcesFromMDT'
[string "@iPMythicTimer/main.lua"]:29: in function `GetEnemyForces'
[string "@iPMythicTimer/prognosis.lua"]:47: in function <iPMythicTimer/prognosis.lua:15>
[string "@iPMythicTimer/prognosis.lua"]:63: in function `ShowPrognosis'
[string "@iPMythicTimer/main.lua"]:515: in function `OnUpdate'
[string "@iPMythicTimer/frames/main.lua"]:50: in function <iPMythicTimer/frames/main.lua:49>

Locals:
self = <table> {
 SetJustifyV = <function> defined @iPMythicTimer/themes.lua:836
 defaultDecor = <table> {
 }
 RenderOptions = <function> defined @iPMythicTimer/frames/options.lua:5
 SetIconSize = <function> defined @iPMythicTimer/themes.lua:620
 UpdateProgress = <function> defined @iPMythicTimer/main.lua:145
 ShowExport = <function> defined @iPMythicTimer/import.lua:16
 InitVars = <function> defined @iPMythicTimer/main.lua:687
 RecalcThemesHeight = <function> defined @iPMythicTimer/frames/themes.lua:493
 SetFont = <function> defined @iPMythicTimer/themes.lua:469
 InitThemes = <function> defined @iPMythicTimer/themes.lua:3
 RenderElement = <function> defined @iPMythicTimer/frames/main.lua:76
 InitOptions = <function> defined @iPMythicTimer/options.lua:149
 PROGRESS_DIRECTION_ASC = 1
 theme = <table> {
 }
 ACOUSTIC_STRING_X3 = "Interface\AddOns\iPMythicTimer\media\acoustic_string_x3.mp3"
 RenderThemeEditor = <function> defined @iPMythicTimer/frames/themes.lua:211
 SetDeathsFontSize = <function> defined @iPMythicTimer/themes.lua:580
 ToggleHelp = <function> defined @iPMythicTimer/help.lua:3
 ShowOptions = <function> defined @iPMythicTimer/options.lua:84
 PROGRESS_DIRECTION_DESC = 2
 ToggleVisible = <function> defined @iPMythicTimer/themes.lua:233
 THEME_ACTIONS_NEW = 1
 SetColor = <function> defined @iPMythicTimer/themes.lua:600
 SetLayer = <function> defined @iPMythicTimer/themes.lua:822
 CloseThemeEditor = <function> defined @iPMythicTimer/themes.lua:100
 AddDecor = <function> defined @iPMythicTimer/themes.lua:786
 FONT_ROBOTO = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
 SetDungeonArtwork = <function> defined @iPMythicTimer/themes.lua:321
 DECOR_FONTSIZE_DELTA = 0
 optionList = <table> {
 }
 HoverMovable = <function> defined @iPMythicTimer/themes.lua:694
 ChangeDecor = <function> defined @iPMythicTimer/themes.lua:344
 localization = <table> {
 }
 NamePlateKAIfix = <function> defined @iPMythicTimer/cooperation/nameplateKAI.lua:3
 Render = <function> defined @iPMythicTimer/main.lua:696
 PROGRESS_FORMAT_PERCENT = 1
 cleanDungeon = <table> {
 }
 OpenSettingsFromPanel = <function> defined @iPMythicTimer/options.lua:143
 RenderDecorEditor = <function> defined @iPMythicTimer/frames/themes.lua:769
 Round = <function> defined @iPMythicTimer/utility.lua:3
 PROGRESS_FORMAT_FORCES = 2
 THEME_ACTIONS_COPY = 2
 SetProgressFormat = <function> defined @iPMythicTimer/options.lua:25
 Init = <function> defined @iPMythicTimer/main.lua:706
 ApplyTheme = <function> defined @iPMythicTimer/options.lua:186
 SetDeathsFontStyle = <function> defined @iPMythicTimer/themes.lua:564
 RenderDecor = <function> defined @iPMythicTimer/frames/main.lua:179
 elvUIFix = <function> defined @iPMythicTimer/cooperation/elvUI.lua:24
 MoveElement = <function> defined @iPMythicTimer/themes.lua:725
 DECOR_FONT = "Interface\Addons\SharedMedia_Rainbow\fonts\bHEI00M\bHEI00M.ttf"
 EnemyDied = <function> defined @iPMythicTimer/main.lua:79
 PrognosisCheck = <function> defined @iPMythicTimer/prognosis.lua:106
 CopyObject = <function> defined @iPMythicTimer/utility.lua:44
 opened = <table> {
 }
 ToggleMapButton = <function> defined @iPMythicTimer/options.lua:74
 convertCoords = <function> defined @iPMythicTimer/textureEditor.lua:57
 fDebug = IPMTDebug {
 }
 OnShow = <function> defined @iPMythicTimer/main.lua:719
 ThemeAction = <function> defined @iPM
 

Dololo · 2024-01-03 15:36:27

請在設定中關閉 "模擬 MDT"。

休啖璣咧 · 2024-01-06 18:23:43

謝謝 
 

板橋姚中仁 · 2022-05-10 14:58:30

在地城裏面可是都還是顯示魔獸內建的進度框架,是我哪裡設定錯誤嗎?  感謝解答辛苦了。

三皈依 · 2022-05-10 20:51:46

我用一個任務追蹤插件,有選項會在地城中自動收起任務目標框架,所以無此困擾,如果你用內建的任務框架,可以用一個WA:WA-任務追蹤設置