留言

kogjow · 2023-02-14 16:45:35

1x FrameXML/TargetFrame.lua:1420: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: FocusFrameToT:SetPoint.
[string "=[C]"]: in function `SetPoint'
[string "@FrameXML/TargetFrame.lua"]:1420: in function `SetSmallSize'
[string "@FrameXML/EditModeSystemTemplates.lua"]:1061: in function `UpdateSystemSettingUseLargerFrame'
[string "@FrameXML/EditModeSystemTemplates.lua"]:1210: in function `UpdateSystemSetting'
[string "@FrameXML/EditModeSystemTemplates.lua"]:277: in function `UpdateSystem'
[string "@FrameXML/EditModeManager.lua"]:1039: in function `UpdateSystem'
[string "@FrameXML/EditModeManager.lua"]:1027: in function <FrameXML/EditModeManager.lua:1026>
[string "=[C]"]: in function `secureexecuterange'
[string "@FrameXML/EditModeManager.lua"]:1029: in function `UpdateSystems'
[string "@FrameXML/EditModeManager.lua"]:899: in function `UpdateLayoutInfo'
[string "@FrameXML/EditModeManager.lua"]:238: in function <FrameXML/EditModeManager.lua:235>

Locals:
(*temporary) = FocusFrameToT {
0 = <userdata>
Portrait = Texture {
}
Update = <function> defined @FrameXML/TargetFrame.lua:1149
unit = "focustarget"
HealthCheck = <function> defined @FrameXML/TargetFrame.lua:1186
predictedPowerCost = 0
manabar = StatusBar {
}
ManaBar = StatusBar {
}
OnShow = <function> defined @FrameXML/TargetFrame.lua:1139
OnHide = <function> defined @FrameXML/TargetFrame.lua:1144
CheckDead = <function> defined @FrameXML/TargetFrame.lua:1175
FrameTexture = Texture {
}
name = FontString {
}
Name = FontString {
}
frameType = "TargetofTarget"
healthbar = StatusBar {
}
portrait = Texture {
}
HealthBar = StatusBar {
}
}
(*temporary) = "TOPRIGHT"
(*temporary) = FocusFrame {
0 = <userdata>
CreateSpellbar = <function> defined @FrameXML/TargetFrame.lua:976
GetSnapOffsets = <function> defined @FrameXML/EditModeSystemTemplates.lua:479
systemInfo = <table> {
}
OnKeyDown = <function> defined @FrameXML/EditModeSystemTemplates.lua:65
downKeys = <table> {
}
CheckDead = <function> defined @FrameXML/TargetFrame.lua:460
GetSelectionOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:431
ResetToDefaultPosition = <function> defined @FrameXML/EditModeSystemTemplates.lua:216
GetScaledSelectionSides = <function> defined @FrameXML/EditModeSystemTemplates.lua:423
overHealAbsorbGlow = Texture {
}
SelectSystem = <function> defined =[C]:-1
GetFrameMagneticEligibility = <function> defined @FrameXML/EditModeSystemTemplates.lua:577
healAbsorbBar = Texture {
}
UpdateSystemSettingUseLargerFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:1059
Update = <function> defined @FrameXML/TargetFrame.lua:119
unit = "focus"
smallSize = true
IsBelowFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:390
SetScaleBase = <function> defined =[C]:-1
HasActiveChanges = <function> defined @FrameXML/EditModeSystemTemplates.lua:312
GetScaledCenter = <function> defined @FrameXML/EditModeSystemTemplates.lua:416
EMEanchorTo = UIParent {
}
IsToTheRightOfFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:378
ParseAllAuras = <function> defined @FrameXML/TargetFrame.lua:523
UpdateDisplayInfoOptions = <function> defined @FrameXML/EditModeSystemTemplates.lua:347
unitHPPercent = 1
settingDisplayInfoMap = <table> {
}
ProcessMovementKey = <function> defined @FrameXML/EditModeSystemTemplates.lua:36
GetSettingValueBool = <function> defined @FrameXML/EditModeSystemTemplates.lua:327
OnKeyUp = <function> defined @FrameXML/EditModeSystemTemplates.lua:73
otherHealPredictionBar = Texture {
}
UpdateRaidTargetIcon = <function> defined @FrameXML/TargetFrame.lua:947
DoesSettingValueEqual = <function> defined @FrameXML/EditModeSystemTemplates.lua:331
portrait = Texture {
}
UpdateSelectionVerticalState = <function> defined @FrameXML/EditModeSystemTemplates.lua:1174
EMEanchorPoint = "BOTTOMLEFT"
healAbsorbBarLeftShadow = Texture {
}
IsToTheLeftOfFrame = <function> defined @FrameXML/EditModeSystemTemplates.lua:372
GetSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:356
hasActiveChanges = false
OnSystemLoad = <function> defined @FrameXML/EditModeSystemTemplates.lua:3
ClearFrameSnap = <function> defined @FrameXML/EditModeSystemTemplates.lua:516
GetCombinedCenterOffset = <function> defined @FrameXML/EditModeSystemTemplates.lua:466
SetupSettingsDialogAnchor = <function> defined @FrameXML/EditModeSystemTemplates.lua:1036
overAbsorbGlow = Texture {
}
UpdateSystemSettingSortPlayersBy = <function> defined @FrameXML/EditModeSystemTemplates.lua:1150
ProcessAura = <function> defined @FrameXML/TargetFrame.lua:507
ShouldShowDebuffs = <function> defined @FrameXML/TargetFram
 

kogjow · 2023-02-14 16:45:51

可以問大大錯在哪嗎

Dololo · 2023-02-14 17:48:44

kogjow · 2023-02-14 19:21:10

感謝大大